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wesnoth-did.pot
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# #-#-#-#-# wesnoth-did.cpp.pot (PACKAGE VERSION) #-#-#-#-#
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Wesnoth development team
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"#-#-#-#-# wesnoth-did.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-01-23 17:35-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-did.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-01-23 17:35-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]: id=Descent_into_Darkness
#. [scenario]: id=11_Descent_into_Darkness, id=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/_main.cfg:12
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:6
msgid "Descent into Darkness"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:13
msgid "DiD"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:17
msgid "Neophyte"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:18
msgid "Evoker"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:19
msgid "(Difficult)"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:19
msgid "Summoner"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:20
msgid ""
"Learn the dark arts of necromancy in order to save your people from an "
"orcish incursion.\n"
"\n"
msgstr ""
#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:22
msgid "(Intermediate level, 12 scenarios.)"
msgstr ""
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:25
msgid "Campaign Design"
msgstr ""
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:31
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:41
msgid "Artwork and Graphics Design"
msgstr ""
#. [scenario]: id=01_Saving_Parthyn
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:6
msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
"baron of the city. Every summer when the mountain passes became clear, orcs "
"came down from the north to prove themselves in battle. Every year Parthyn’s "
"guards repelled the raids, though some of the townsfolk were always lost. "
"Malin’s father led raiding parties to disrupt the orc encampments and send "
"the orcs back to the north."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:25
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
"the constant battles with the orcs, arranged for him to be sent to the mage "
"community on the Isle of Alduin. There he studied for eight years, while "
"back at home the orc raids increased in their frequency and ferocity. Before "
"Malin could finish his training, however, he was expelled."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:30
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
"conducted against Parthyn. Malin watched as his father took an arrow in the "
"chest and fell lifeless to the ground."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:34
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
"the woods to the orcs’ rear. The soldiers watched in amazement as the "
"skeletons cut down orc after orc and then melted back into the forest."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:45
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"<i>“Allow me to introduce myself. I am Darken Volk. While I know your "
"kingdom does not love my kind, I think it vital that we put aside our "
"differences for the moment. The orc menace grows in the North, and I "
"misdoubt any of the border towns can stand without some assistance. For now, "
"I ask only to rest in your town for a few days.”</i>"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Drogan, the captain of the guard, replied, <i>“Surely you know that the "
"penalty for necromancy is death. For your aid we will promise you rest and "
"safety. Upon your departure, however, you are banished from these lands, not "
"to return on pain of death. We thank you for your help, but need no "
"alliances with those who deal only in dark magic.”</i>"
msgstr ""
#. [side]
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [side]: type=Frontier Baroness, id=Dela Keshar
#. [side]: type=General, id=Taylor
#. [side]: type=Sergeant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:60
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:98
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:95
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:152
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:45
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:44
msgid "Defenders"
msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:63
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:35
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:37
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:38
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:36
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:136
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:26
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:25
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:36
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:48
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:177
msgid "Malin Keshar"
msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Warlord, id=Gron'r Hronk
#. [side]: type=Orcish Warlord, id=K'Vark
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
#. [side]: type=Orcish Warlord, id=P'Gareth
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:77
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:53
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:78
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:60
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:97
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:134
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:80
msgid "Kreg’a’shar Trr"
msgstr ""
#. [side]: type=Lieutenant, id=Drogan
#. [side]: type=Sergeant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:101
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:78
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:124
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:114
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:181
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:143
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:207
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:67
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:390
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:98
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:388
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:158
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:623
msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:182
msgid ""
"Malin, troubled by his father’s death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
"without incident."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:187
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:192
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:196
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:200
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
"party is due to return in two days, and the orcs will not dare fight with "
"such a force attacking from behind."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:214
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:218
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
"consign ourselves and our families to orcish stewpots! Surely you can see "
"that!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:222
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
"was for dabbling in such arts, it is no wonder they cast you out!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:226
msgid ""
"No! No... it was nothing like that... But I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:240
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:249
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
"showed him mercy, however, I will give the same to you. You are hereby "
"banished from Parthyn and all the Kingdom of Wesnoth."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
"had taught you more sense."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You won’t truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. I’ve no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you’ve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
"was wounded in the attack. Healers attend her, but she may not live out the "
"hour."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
"them."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"You’ll go without my blessing or my men, then. I won’t spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
#. [scenario]: id=02_Peaceful_Valley
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:6
msgid "Peaceful Valley"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:18
msgid ""
"Fighting tears and rage, Malin follows the back-trail of the orcish band. He "
"curses the elder mages for sending him from the Isle of Alduin half-"
"prepared, only to be thrust into conflict. He curses Drogan for lacking the "
"courage to see what must be done. Most fiercely, he curses the orcs for "
"ravaging his family and home through their ceaseless attacks."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:22
msgid ""
"Three days’ travel outside Parthyn, Malin meets Darken Volk, the same "
"necromancer who had saved Parthyn and taught Malin to raise the dead not "
"long ago. The necromancer takes pity on Malin in his friendless state, and "
"asks Malin to travel with him. As the weeks pass, he teaches Malin more dark "
"magic."
msgstr ""
#. [side]: type=Goblin Knight, id=T'shar Lggi
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:51
msgid "T’shar Lggi"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:74
msgid "Occupy all of the goblin villages"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:128
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:118
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:185
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:211
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:394
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:392
msgid "Death of Darken Volk"
msgstr ""
#. [unit]: id=Darken Volk, type=Dark Sorcerer DiD
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:99
msgid "Darken Volk"
msgstr ""
#. [trait]: id=loyal
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:109
msgid "loyal"
msgstr ""
#. [trait]: id=loyal
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:110
msgid "to himself"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:133
msgid ""
"In truth, I share your hatred for the orcs. The northlands have been my... "
"home... for many years, and the orcs have been a growing infestation in "
"them. They despoil the beauty of the land wherever they go. If you are "
"interested, I would be happy to take you on as my apprentice so that you "
"can... aid me in the fight against them."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:137
msgid "Yes! I thirst for revenge on those creatures!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:141
msgid ""
"Who knows? Perhaps removing the threat of orc raids will persuade the people "
"of Parthyn to... welcome you home."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:145
msgid ""
"Perhaps. Even Drogan would have to be thankful for a summer without orc "
"raids."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:149
msgid ""
"A goblin village lies in this valley, just ahead. They are a bastard race "
"born of the orcs, and help them in their wars against humans and dwarves. "
"These do not know of our coming. Subduing them will give us souls upon which "
"to call in our fight against the orcs."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:153
msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
"investigate the swamp."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
"within. Those that outlive their masters gravitate towards the swamps and "
"bogs, drawn by the natural decay there."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
"men of great evil. No punishment is too great for their kind."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"won’t stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. I’m eager to move on to the real foes."
msgstr ""
#. [scenario]: id=03_A_Haunting_in_Winter, race=dwarf (
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:6
msgid "A Haunting in Winter"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:18
msgid ""
"Malin and Darken Volk spend the summer and fall traveling up and down the "
"lower Northlands. They attack small goblin villages and orc camps when they "
"find them. Malin’s power grows considerably under the constant tutelage of "
"the necromancer."
msgstr ""
#. [side]: type=Bandit, id=Gorak Cole
#. [side]: type=Dwarvish Steelclad, id=Dap Horner
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:52
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:73
msgid "Outlaws"
msgstr ""
#. [side]: type=Dwarvish Steelclad, id=Dap Horner
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:55
msgid "Dap Horner"
msgstr ""
#. [side]: type=Bandit, id=Gorak Cole
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:76
msgid "Gorak Cole"
msgstr ""
#. [side]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:92
msgid "Free Undead"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:120
msgid "Clear the cave of enemies"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:153
msgid "Watchman"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:173
msgid ""
"Winter comes on fast, and we need a sheltered place to spend it. This cave "
"looks promising, but from the tracks in and out several bands of outlaws "
"already inhabit it. You should clear them out so we may use it safely."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:189
msgid ""
"Be careful when imprisoning a soul and use all your might to retain control "
"over it or it might attempt to break free and destroy you!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:193
msgid "I... I will try."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:200
msgid ""
"Dwarves! They have often been our allies against the orc hordes. Surely they "
"will allow us to winter with them."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:209
msgid ""
"Two necromancers are at the cave entrance! Up yer axes, boys, if ye dinna’ "
"want tae be a walking pile o’ bones."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:213
msgid "Or not. Why do they hate us so much?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:217
msgid ""
"People fear that which they don’t understand, and death, after all, is the "
"greatest mystery. Those who dare to investigate that mystery are bound to "
"invoke fear and distrust. Worry not, your people will again warm to you once "
"you deal with the orc threat at its source. For now, the cave-dwellers give "
"us no choice."
msgstr ""
#. [event]: type=Ghost side 4}
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:244
msgid "Tortured Soul"
msgstr ""
#. [message]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:250
msgid ""
"Free! Your foul spells cannot enslave me any longer, Malin the Damned. You "
"shall pay for keeping me from my final rest!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:254
msgid ""
"Fool boy! Your will must be stronger or you will never be able to control "
"your soldiers well enough to face the orcs. Many are the young necromancers "
"who have died when their servants turned on them. He will attack you "
"relentlessly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:258
msgid "But why are they attacking me? And what should I do?!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:262
msgid ""
"Destroy the rebel quickly and all will be well. Wait, and he will begin to "
"turn the rest of your forces against you."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:297
msgid ""
"I think I’ve got the rest of them under control now. That was a close call."
msgstr ""
#. [scenario]: id=04_Beginning_of_the_Revenge
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:6
msgid "Beginning of the Revenge"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:20
msgid ""
"Burning inside with a desire to take his revenge against the orcs and push "
"them further north, Malin spends the winter learning as much from Darken "
"Volk as he can. His years of study with the mages serve him well, and his "
"power grows quickly."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:25
msgid ""
"When spring comes, the two head north to a mountain pass known to Darken "
"Volk. In the higher reaches the snow is just beginning to melt, making the "
"passage treacherous. The elder necromancer insists that they press on. He "
"says that he hopes to catch the orc fighters unprepared by arriving early in "
"the year, thereby inflicting as much damage as possible."
msgstr ""
#. [side]: type=Orcish Warlord, id=Gron'r Hronk
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:56
msgid "Gron’r Hronk"
msgstr ""
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:81
msgid "K’rrlar Oban"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:105
msgid "Move Malin to the end of the mountain pass"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:110
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:177
msgid "Kill the orc leaders"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:147
msgid ""
"Orcs block the way out of the mountain pass. Destroy them, and we will move "
"on to bigger targets."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:151
msgid ""
"With the might of the undead at my command, many orcs will die this day. "
"They shall pay for getting me banished from Parthyn."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:169
msgid "Feel my wrath, vile creature!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:190
msgid "The ice doesn’t look very thick..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:245
msgid ""
"The weak ice gives way beneath the undead creature, who becomes mired in the "
"thick mud at the lake’s bottom."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:253
msgid ""
"The weak ice gives way beneath the heavy warrior, who drowns in the frigid "
"mountain waters."
msgstr ""
#. [scenario]: id=05_Orc_War
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:6
msgid "Orc War"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:18
msgid ""
"All through the summer and fall, the necromancer and his apprentice travel "
"through orc-held lands. At night, they cause skeletons and ghosts to emerge "
"from the forests to terrorize and kill entire camps of orcs and their goblin "
"minions. Word spreads among the orcish towns, which begin to post guards and "
"leave torches burning all night. These measures do little to help them."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:23
msgid ""
"Word spreads to the south as well, of the many battles won against the orc "
"tribes, as Darken Volk tells Malin. As spring rolls around, a number of dark "
"adepts, eager to aid in the fight, travel northwards and join the pair. "
"<i>“They are quite useful in battle,”</i> the necromancer says to Malin, "
"<i>“but none of them have even a tenth of your potential power.”</i>"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:28
msgid ""
"The damage inflicted by Malin and Darken Volk over the past year forces the "
"usually fractious local chieftains to unite in opposition. Eventually, at a "
"narrow place in the river men call the Longlier and Elves call the Arkan-"
"thoria, they manage to surround the humans and force a fight."
msgstr ""
#. [scenario]: id=05_Orc_War
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:36
msgid "River Longlier"
msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:63
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:53
msgid "Borth"
msgstr ""
#. [side]: type=Orcish Warlord, id=P'Gareth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:100
msgid "P’Gareth"
msgstr ""
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:137
msgid "K’Vark"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:208
msgid ""
"Since the very founding of Wesnoth you have hounded humans at every turn. "
"You have raided my home at every opportunity. You have trampled our fields, "
"slaughtered our livestock. You have brought war to a place of peace, and "
"death to a place of life. You have killed without remorse, and despoiled "
"that which was once beautiful. You have murdered my father and caused "
"endless trouble to me. Now I shall have my revenge on you. Expect no mercy "
"from me, because you have long since lost the right to it. I will crush you "
"into the dust. The attacks on Parthyn will stop here and now. When I bring "
"word of your demise the town will cheer my triumphant return."
msgstr ""
#. [message]: speaker=Borth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:212
msgid ""
"Stop your silly talk, foul necromancer. You have caused enough trouble. It "
"is time for you to die."
msgstr ""
#. [message]: speaker=P'Gareth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:216
msgid "Ummm... unless... you are already dead, like the skeletons?"
msgstr ""
#. [message]: speaker=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:220
msgid "Then, it will be time for you to die again!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:325
msgid "The last chieftain... he’s escaping! The coward!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:329
msgid ""
"Coward, yes. You must hunt him down before he can take word to the orcish "
"council. A single chieftain, even after he gathers the survivors from this "
"battle, should pose no problem for you, even on your own."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:333
msgid "On my own? Is my apprenticeship over?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:337
msgid ""
"... Almost. The growth of your power has been truly impressive to watch. "
"There is, however, a small favor I will ask of you. That will constitute the "
"last part of your training. Now there are merely some... tasks... to which I "
"must attend. They need not concern you. I will meet up with you to the west "
"in a few weeks. In the meantime, do not let the last chieftain escape "
"justice."
msgstr ""
#. [scenario]: id=06_Return_to_Parthyn, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:6
msgid "Return to Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:18
msgid ""
"Two days travel south of the previous battle, Malin loses the trail of the "
"regrouped orcish warriors, but soon picks it up again. The trail moves "
"unfailingly south for several days. As soon as it crosses the Great River it "
"immediately turns west."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:23
msgid "Within a few days, Malin recognizes some familiar surroundings..."
msgstr ""
#. [side]: type=Lieutenant, id=Drogan