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Explorer.cfg
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Explorer.cfg
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#textdomain wesnoth-units
[unit_type]
id=Dune Explorer
name= _ "Dune Explorer"
race=dunefolk
image="units/dunefolk/explorer.png"
hitpoints=50
movement_type=dunefoot
movement=6
experience=80
level=2
alignment=liminal
advances_to=Dune Ranger
cost=35
usage=mixed fighter
description= _ "Explorers are often utilized as heavy scouts, no longer just probing the enemy but conducting raids on the supply lines or eliminating patrols. Often away from the main body of the army for long periods of time, Explorers have no issue pilfering these supplies, and so they tend to be more well-equipped than most."
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/dunefolk/explorer.png" "units/dunefolk/explorer.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=8
number=4
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
type=pierce
range=ranged
damage=8
number=4
icon=attacks/bow-elven.png
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
start_time=-200
[frame]
image="units/dunefolk/explorer.png:300"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -50}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
image="units/dunefolk/explorer.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]