/
window_default.cfg
220 lines (152 loc) · 3.4 KB
/
window_default.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
#textdomain wesnoth-lib
###
### Defines all window styles used in the game.
### For now the definition for normal and tiny gui are the same, this might
### change later when tiny-gui will be tested.
###
#define _GUI_RESOLUTION RESOLUTION BASE_NAME PRE_COMMIT BORDER_SIDE_1 BORDER_SIDE_2 OFFSET_SIDE_1 OFFSET_SIDE_2 OFFSET_TOTAL
[resolution]
{RESOLUTION}
left_border = {BORDER_SIDE_1}
right_border = {BORDER_SIDE_2}
top_border = {BORDER_SIDE_1}
bottom_border = {BORDER_SIDE_2}
[background]
[draw]
{PRE_COMMIT}
[image]
x = 2
y = 2
w = "(width - 4)"
h = "(height - 4)"
name = "dialogs/{BASE_NAME}-background.png"
resize_mode = "tile"
[/image]
[rectangle]
x = 0
y = 0
w = "(width)"
h = "(height)"
border_thickness = 3
border_color = "16, 22, 35, 255"
[/rectangle]
[rectangle]
x = 1
y = 1
w = "(width - 2)"
h = "(height - 2)"
border_thickness = 1
border_color = {GUI__BORDER_COLOR_DARK}
[/rectangle]
[/draw]
[/background]
[foreground]
[draw]
[/draw]
[/foreground]
[grid]
[row]
grow_factor = 1
[column]
horizontal_grow = true
vertical_grow = true
[scrollbar_panel]
vertical_scrollbar_mode = "initial_auto"
horizontal_scrollbar_mode = "initial_auto"
[definition]
[row]
[column]
horizontal_grow = true
vertical_grow = true
[grid]
id = "_window_content_grid"
[/grid]
[/column]
[/row]
[/definition]
[/scrollbar_panel]
[/column]
[/row]
[row]
[column]
[button]
id = "click_dismiss"
definition = "default"
label = _ "Close"
[/button]
[/column]
[/row]
[/grid]
[/resolution]
#enddef
#define _GUI_WINDOW ID DESCRIPTION BASE_NAME PRE_COMMIT
[window_definition]
id = {ID}
description = {DESCRIPTION}
{_GUI_RESOLUTION () ({BASE_NAME}) ({PRE_COMMIT}) 10 13 5 9 14 }
[/window_definition]
#enddef
{_GUI_WINDOW "default" "The default window" "opaque" ()}
{_GUI_WINDOW "message" "The style used as transparent to the user." "translucent65" ({DEFAULT_BLUR})}
# Special definition for a minimal-border style
[window_definition]
id = "menu"
description = "Window style used for menus"
[resolution]
left_border = 1
right_border = 1
top_border = 1
bottom_border = 1
[background]
[draw]
[image]
x = 0
y = 0
w = "(width)"
h = "(height)"
name = "dialogs/menu-background.png"
resize_mode = "tile"
[/image]
[rectangle]
x = 0
y = 0
w = "(width)"
h = "(height)"
border_thickness = 1
border_color = {GUI__BORDER_COLOR_DARK}
[/rectangle]
[/draw]
[/background]
[foreground]
[draw]
[/draw]
[/foreground]
[grid]
[row]
grow_factor = 1
[column]
horizontal_grow = true
vertical_grow = true
[scrollbar_panel]
vertical_scrollbar_mode = "initial_auto"
horizontal_scrollbar_mode = "initial_auto"
[definition]
[row]
[column]
horizontal_grow = true
vertical_grow = true
[grid]
id = "_window_content_grid"
[/grid]
[/column]
[/row]
[/definition]
[/scrollbar_panel]
[/column]
[/row]
[/grid]
[/resolution]
[/window_definition]
#undef _BLUR
#undef _GUI_WINDOW
#undef _GUI_RESOLUTION