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2p_Tombs_of_Kesorak.cfg
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2p_Tombs_of_Kesorak.cfg
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#textdomain wesnoth-multiplayer
# created by Doc Paterson
[multiplayer]
id=multiplayer_Tombs_of_Kesorak
name= _ "2p — Tombs of Kesorak"
description= _ "Hundreds of years ago, the defeated Sorcerer Kesorak was entombed here, along with a number of his followers. An unholy chill now encircles the tombs, and many believe that the voice of Kesorak can still be heard, whispering amongst the withered trees of this barren landscape. Unconcerned by their gloomy surroundings, your leaders have chosen this place to clash."
map_data="{multiplayer/maps/2p_Tombs_of_Kesorak.map}"
random_start_time=no
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
# The Schedule macros set the red,green,blue values and an id, other things are overwritten.
# Thea are ordered from dawn to 2nd night.
# Dark area
[time_area]
x=9,10,28,29
y=4,3,20,20
{SECOND_WATCH}
[+time]
image=misc/time-schedules/default/schedule-dawn.png~BLIT(misc/tod-dark.png)
lawful_bonus=-25
[/time]
{DUSK}
[+time]
image=misc/time-schedules/default/schedule-morning.png~BLIT(misc/tod-dark.png)
lawful_bonus=0
[/time]
{DUSK}
[+time]
image=misc/time-schedules/default/schedule-afternoon.png~BLIT(misc/tod-dark.png)
lawful_bonus=0
[/time]
{FIRST_WATCH}
[+time]
image=misc/time-schedules/default/schedule-dusk.png~BLIT(misc/tod-dark.png)
lawful_bonus=-25
[/time]
{FIRST_WATCH}
{SECOND_WATCH}
[/time_area]
# Illuminated area
[time_area]
x=17,15,23,21
y=2,7,17,22
{MORNING}
[+time]
image=misc/time-schedules/default/schedule-dawn.png~BLIT(misc/tod-bright.png)
lawful_bonus=25
[/time]
{MORNING}
{AFTERNOON}
{AFTERNOON}
[+time]
image=misc/time-schedules/default/schedule-dusk.png~BLIT(misc/tod-bright.png)
lawful_bonus=25
[/time]
{DUSK}
[+time]
image=misc/time-schedules/default/schedule-firstwatch.png~BLIT(misc/tod-bright.png)
lawful_bonus=0
[/time]
{DUSK}
[+time]
image=misc/time-schedules/default/schedule-secondwatch.png~BLIT(misc/tod-bright.png)
lawful_bonus=0
[/time]
[/time_area]
# Always dark
[time_area]
x=19
y=12
{FIRST_WATCH}
[+time]
image=misc/time-schedules/after-the-fall/6shortdark.png~BLIT(misc/tod-dark.png)~BLIT(misc/tod-dark.png)
red=-85
[/time]
[/time_area]
{PLACE_IMAGE items/coffin-closed.png 19 12}
{PLACE_IMAGE scenery/monolith2.png 19 11}
{PLACE_IMAGE scenery/monolith2.png 20 12}
{PLACE_IMAGE scenery/monolith2.png 18 12}
{PLACE_IMAGE scenery/monolith1.png 18 11}
{PLACE_IMAGE scenery/monolith1.png 20 11}
{PLACE_IMAGE scenery/monolith1.png 19 13}
[side]
[ai]
villages_per_scout=8
[/ai]
side=1
gold=125
canrecruit=yes
controller=human
team_name=east
user_team_name= _ "teamname^East"
fog=yes
[/side]
[side]
[ai]
villages_per_scout=8
[/ai]
side=2
gold=125
canrecruit=yes
controller=human
team_name=west
user_team_name= _ "teamname^West"
fog=yes
[village]
x=6
y=1
[/village]
[/side]
{ANIMATED_CAMPFIRE 23 17}
{ANIMATED_CAMPFIRE 15 7}
{ANIMATED_CAMPFIRE 21 22}
{ANIMATED_CAMPFIRE 17 2}
[item]
x,y=23,17
halo=halo/fire-aura.png~SCALE(108,108)~O(50%)
[/item]
[item]
x,y=15,7
halo=halo/fire-aura.png~SCALE(108,108)~O(50%)
[/item]
[item]
x,y=21,22
halo=halo/fire-aura.png~SCALE(108,108)~O(50%)
[/item]
[item]
x,y=17,2
halo=halo/fire-aura.png~SCALE(108,108)~O(50%)
[/item]
{ANIMATED_MAUSOLEUM 28 20}
{ANIMATED_MAUSOLEUM 29 20}
{ANIMATED_MAUSOLEUM 9 4}
{ANIMATED_MAUSOLEUM 10 3}
[event]
name=start
[objectives]
[objective]
condition=win
#textdomain wesnoth
description= _ "Defeat enemy leader(s)"
#textdomain wesnoth-multiplayer
[/objective]
[note]
description= _ "The map contains mausoleums and campfires that shift the time of the day by one step toward night and day, respectively."
[/note]
[note]
description= _ "The tile in the centre, which contains the casket of the titular necromancer, is always covered in pitch black fog."
[/note]
[/objectives]
[/event]
[/multiplayer]