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advanced_preferences.cfg
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advanced_preferences.cfg
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#textdomain wesnoth
[advanced_preference]
field=compress_saves
name= _ "Compress saved games"
type=combo
default=gzip
[option]
id=gzip
name= _ "save_compression^Gzip"
description= _ "save_compression_desc^Default compression, faster"
[/option]
[option]
id=bzip2
name= _ "save_compression^Bzip2"
description= _ "save_compression_desc^Best compression, slower"
[/option]
[option]
id=none
name= _ "save_compression^No"
description= _ "save_compression_desc^Large plain text files"
[/option]
[/advanced_preference]
[advanced_preference]
field=ask_delete
name= _ "Confirm deleting saves"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=mouse_scrolling
name= _ "Mouse scrolling"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=middle_click_scrolls
name= _ "Middle-click scrolling"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=scroll_when_mouse_outside
name= _ "Keep scrolling when mouse leaves window"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=show_combat
name= _ "Show combat"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=lobby_auto_open_whisper_windows
name= _ "Auto-open whisper windows in lobby"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=lobby_playerlist_group_players
name= _ "Group players in lobby"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=scroll_to_action
name= _ "Follow unit actions"
description= _ "Choose whether the map view should scroll to a unit when an action or move is animated"
type=boolean
default=yes
[/advanced_preference]
#[advanced_preference]
# field=dummy_slider
# name="Dummy Slider"
# type=int
# default=42
# min=0
# max=50
#[/advanced_preference]
[advanced_preference]
field=chat_message_aging
name= _ "Chat message aging"
description= _ "Number of minutes to wait before clearing an ingame chat message. Set to 0 to disable."
type=int
default=20
min=0
max=60
step=1
[/advanced_preference]
[advanced_preference]
field=use_twelve_hour_clock_format
name= _ "Use 12-hour clock format"
type=boolean
default=no
[/advanced_preference]
[advanced_preference]
field=confirm_load_save_from_different_version
name= _ "Confirm loading saves from a different version"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=show_all_units_in_help
name= _ "Show all unit types in help"
description= _ "Show all unit types in the help (requires restart). If unset, only units that have been encountered will be shown."
type=boolean
default=no
[/advanced_preference]
[advanced_preference]
field=editor_max_recent_files
name= _ "Editor recent files limit"
description= _ "The maximum number of items to display on the Recent Files menu in the editor"
type=int
default=10
min=1
max=64
step=1
[/advanced_preference]
[advanced_preference]
field=color_cursors
name= _ "Show color cursors"
description= _ "Use colored mouse cursors"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=advanced_graphic_options
name= _ "Graphics scaling options"
type=custom
[/advanced_preference]
[advanced_preference]
field=orb_color
name= _ "Customize orb colors"
type=custom
[/advanced_preference]
[advanced_preference]
field=logging
name= _ "Logging"
type=custom
[/advanced_preference]
[advanced_preference]
field=damage_prediction_allow_monte_carlo_simulation
name= _ "Allow damage calculation with Monte Carlo simulation"
description= _ "Allow the damage calculation window to simulate fights instead of using exact probability calculations"
type=boolean
default=yes
[/advanced_preference]
[advanced_preference]
field=show_deprecation
name= _ "Show deprecation messages in-game"
description= _ "Show warnings about deprecated API in the in-game chat area. These messages will still be shown in the log, even if this is disabled. In addition, the deprecation log-domain controls how many messages are printed."
type=boolean
default=no
[/advanced_preference]
[advanced_preference]
field=use_prng
name= _ "Use experimental PRNG combat"
description= _ "Enables more determinstic chance-to-hit calculations. This is an experimental feature designed to bring the observed hit/miss rate more in line with the displayed percentages.
Note: this option only affects singleplayer, and the ‘Save random seed’ option must also be enabled when creating a game for this to work."
type=boolean
default=no
[/advanced_preference]
#ifdef __UNUSED__
#endif