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Swiftrider.cfg
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Swiftrider.cfg
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#textdomain wesnoth-units
[unit_type]
id=Dune Swiftrider
name= _ "Dune Swiftrider"
race=dunefolk
image="units/dunefolk/swiftrider.png"
hitpoints=44
movement_type=dunehorse
movement=8
experience=90
level=2
alignment=liminal
advances_to=Dune Windrider
cost=36
usage=archer
description= _ "Swiftriders are those who favor archery over melee weaponry. Fleet and elusive, these horsemen are experts at harassing less mobile foes with hails of arrows. As excellent skirmishers in the desert, Swiftriders are most often used as combat scouts or to hunt down fleeing enemies. Though not usually trained for infiltration or spying, these equestrians’ ability to pass messages from afar with their long-ranged arrows is of great use to maintain communication among the Dunefolk armies."
die_sound=horse-die.ogg
{DEFENSE_ANIM "units/dunefolk/swiftrider.png" "units/dunefolk/swiftrider.png" {SOUND_LIST:HORSE_HIT} }
[attack]
name=mace
description= _ "mace"
type=impact
range=melee
damage=7
number=2
icon=attacks/mace.png
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
type=pierce
range=ranged
damage=7
number=4
icon=attacks/bow-short-reinforced.png
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
start_time=-250
horse_sound_start_time=-250
[frame]
image="units/dunefolk/swiftrider.png:400"
[/frame]
[horse_sound_frame]
sound=horse-canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
image="units/dunefolk/swiftrider.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]