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Necro_Dark_Sorcerer.cfg
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Necro_Dark_Sorcerer.cfg
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#textdomain wesnoth-units
[unit_type]
id=SotA Dark Sorcerer
[base_unit]
id=Dark Sorcerer
[/base_unit]
# The unit cannot advance to a lich until the main character learns how.
advances_to=SotA Necromancer
hide_help=yes
do_not_list=yes
[extra_anim]
# This is a copy of the recruit animation, but it doesn't need a second unit
# in order to work, so it can be called with animate_unit.
flag=recruit2
start_time=-300
[frame]
image="units/undead-necromancers/dark-sorcerer-magic-[1,2].png:75"
[/frame]
[frame]
image="units/undead-necromancers/dark-sorcerer-magic-3.png"
halo=halo/undead/black-magic-[1~5].png:[75*4,50]
[/frame]
sound_start_time=-75
[sound_frame]
sound=magic-dark.ogg
[/sound_frame]
[frame]
image="units/undead-necromancers/dark-sorcerer-magic-[2,1].png:50"
[/frame]
[frame]
image="units/undead-necromancers/dark-sorcerer.png:1"
[/frame]
[/extra_anim]
[female]
[extra_anim]
# This is a copy of the recruit animation, but it doesn't need a second unit
# in order to work, so it can be called with animate_unit.
flag=recruit2
start_time=-300
[frame]
image="units/undead-necromancers/dark-sorcerer+female-magic-[1,2].png:75"
[/frame]
[frame]
image="units/undead-necromancers/dark-sorcerer+female-magic-3.png"
halo=halo/undead/black-magic-[1~5].png:[75*4,50]
[/frame]
sound_start_time=-75
[sound_frame]
sound=magic-dark.ogg
[/sound_frame]
[frame]
image="units/undead-necromancers/dark-sorcerer+female-magic-[2,1].png:50"
[/frame]
[frame]
image="units/undead-necromancers/dark-sorcerer+female.png:1"
[/frame]
[/extra_anim]
[/female]
[/unit_type]