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wesnothd.cbp
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wesnothd.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="wesnothd" />
<Option makefile_is_custom="1" />
<Option execution_dir="/home/sergey/vcs-checkouts/wesnoth" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="release">
<Option output="../../wesnothd" prefix_auto="1" extension_auto="1" />
<Option working_dir="../../" />
<Option object_output="." />
<Option type="1" />
<Option compiler="gcc" />
<MakeCommands>
<Build command="scons -C ..\.. build=$target wesnothd" />
<CompileFile command="TARGET=$file;scons -C ..\.. build=$target build/$target/${TARGET:6}" />
<Clean command="scons -C ..\.. build=$target -c" />
<DistClean command="rm -rf ..\..\build" />
<AskRebuildNeeded command="scons -q -C ..\.. build=$target wesnothd" />
<SilentBuild command="scons -C ..\.. build=$target wesnothd" />
</MakeCommands>
</Target>
<Target title="debug">
<Option output="../../wesnothd-debug" prefix_auto="1" extension_auto="1" />
<Option working_dir="../../" />
<Option object_output="." />
<Option type="1" />
<Option compiler="gcc" />
<MakeCommands>
<Build command="scons -C ..\.. build=$target wesnothd" />
<CompileFile command="TARGET=$file;scons -C ..\.. build=$target build/$target/${TARGET:6}" />
<Clean command="scons -C ..\.. build=$target -c" />
<DistClean command="rm -rf ..\..\build" />
<AskRebuildNeeded command="scons -q -C ..\.. build=$target wesnothd" />
<SilentBuild command="scons -C ..\.. build=$target wesnothd" />
</MakeCommands>
</Target>
</Build>
<Unit filename="../../src/about.hpp" />
<Unit filename="../../src/color_range.cpp" />
<Unit filename="../../src/config.cpp" />
<Unit filename="../../src/config.hpp" />
<Unit filename="../../src/filesystem.cpp" />
<Unit filename="../../src/filesystem.hpp" />
<Unit filename="../../src/filesystem_win32.ii" />
<Unit filename="../../src/game_config.cpp" />
<Unit filename="../../src/game_config.hpp" />
<Unit filename="../../src/gettext.cpp" />
<Unit filename="../../src/gettext.hpp" />
<Unit filename="../../src/global.hpp" />
<Unit filename="../../src/loadscreen.hpp" />
<Unit filename="../../src/loadscreen_empty.cpp" />
<Unit filename="../../src/log.cpp" />
<Unit filename="../../src/log.hpp" />
<Unit filename="../../src/map.hpp" />
<Unit filename="../../src/network.cpp" />
<Unit filename="../../src/network.hpp" />
<Unit filename="../../src/network_worker.cpp" />
<Unit filename="../../src/network_worker.hpp" />
<Unit filename="../../src/scoped_resource.hpp" />
<Unit filename="../../src/serialization/binary_or_text.cpp" />
<Unit filename="../../src/serialization/binary_or_text.hpp" />
<Unit filename="../../src/serialization/compression.hpp" />
<Unit filename="../../src/serialization/parser.cpp" />
<Unit filename="../../src/serialization/parser.hpp" />
<Unit filename="../../src/serialization/preprocessor.cpp" />
<Unit filename="../../src/serialization/preprocessor.hpp" />
<Unit filename="../../src/serialization/string_utils.cpp" />
<Unit filename="../../src/serialization/string_utils.hpp" />
<Unit filename="../../src/serialization/tokenizer.cpp" />
<Unit filename="../../src/serialization/unicode.cpp" />
<Unit filename="../../src/serialization/unicode.hpp" />
<Unit filename="../../src/server/ban.cpp" />
<Unit filename="../../src/server/ban.hpp" />
<Unit filename="../../src/server/forum_user_handler.cpp" />
<Unit filename="../../src/server/forum_user_handler.hpp" />
<Unit filename="../../src/server/game.cpp" />
<Unit filename="../../src/server/game.hpp" />
<Unit filename="../../src/server/input_stream.cpp" />
<Unit filename="../../src/server/input_stream.hpp" />
<Unit filename="../../src/server/metrics.cpp" />
<Unit filename="../../src/server/metrics.hpp" />
<Unit filename="../../src/server/player.cpp" />
<Unit filename="../../src/server/player.hpp" />
<Unit filename="../../src/server/player_network.cpp" />
<Unit filename="../../src/server/player_network.hpp" />
<Unit filename="../../src/server/proxy.cpp" />
<Unit filename="../../src/server/proxy.hpp" />
<Unit filename="../../src/server/room.cpp" />
<Unit filename="../../src/server/room.hpp" />
<Unit filename="../../src/server/room_manager.cpp" />
<Unit filename="../../src/server/room_manager.hpp" />
<Unit filename="../../src/server/sample_user_handler.cpp" />
<Unit filename="../../src/server/sample_user_handler.hpp" />
<Unit filename="../../src/server/server.cpp" />
<Unit filename="../../src/server/server.hpp" />
<Unit filename="../../src/server/simple_wml.cpp" />
<Unit filename="../../src/server/simple_wml.hpp" />
<Unit filename="../../src/server/user_handler.cpp" />
<Unit filename="../../src/server/user_handler.hpp" />
<Unit filename="../../src/thread.cpp" />
<Unit filename="../../src/thread.hpp" />
<Unit filename="../../src/tstring.cpp" />
<Unit filename="../../src/tstring.hpp" />
<Unit filename="../../src/util.cpp" />
<Unit filename="../../src/util.hpp" />
<Unit filename="../../src/game_version.cpp" />
<Unit filename="../../src/game_version.hpp" />
<Unit filename="../../src/wesconfig.h" />
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>