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Ranger.cfg
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Ranger.cfg
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#textdomain wesnoth-units
[unit_type]
id=Dune Ranger
name= _ "Dune Ranger"
race=dunefolk
image="units/dunefolk/ranger.png"
hitpoints=62
movement_type=dunefoot
movement=6
experience=150
level=3
alignment=neutral
advances_to=liminal
{AMLA_DEFAULT}
cost=52
usage=mixed fighter
description= _ "Rangers are the elite of the Explorers, engaging in constant hit and run attacks against an enemy army. Nimble as a goat and strong as a ram, they prefer to coordinate multiple attacks at the same time, sending foes running from their arrows only to be cut down by their axes. Given their penchant for taking on only the most daring missions, Rangers are often heroes to the common troopers, an image they do not try to dissuade."
die_sound={SOUND_LIST:HUMAN_DIE}
{DEFENSE_ANIM "units/dunefolk/ranger.png" "units/dunefolk/ranger.png" {SOUND_LIST:HUMAN_HIT} }
[resistance]
pierce=80
[/resistance]
[defense]
sand=50
forest=50
[/defense]
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=8
number=4
icon=attacks/axe.png
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
type=pierce
range=ranged
damage=8
number=4
icon=attacks/bow-short-reinforced.png
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
start_time=-200
[frame]
image="units/dunefolk/ranger.png:300"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -50}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
image="units/dunefolk/ranger.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]