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Ranger.cfg
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Ranger.cfg
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#textdomain wesnoth-utbs
[unit_type]
id=Quenoth Ranger
name= _ "Quenoth Ranger"
race=elf
ignore_race_traits=yes
{TRAIT_STRONG}
{TRAIT_QUICK}
{TRAIT_INTELLIGENT}
{TRAIT_RESILIENT}
image=units/quenoth/ranger.png
profile="portraits/quenoth/ranger.png"
hitpoints=57
movement_type=quenoth_foot
movement=6
experience=150
level=3
alignment=lawful
advances_to=null
{AMLA_DEFAULT}
cost=50
usage=fighter
description=""+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER}+{SPECIAL_NOTES_POISON}
die_sound={SOUND_LIST:ELF_HIT}
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
[attack]
name=sword
#textdomain wesnoth-units
description= _"sword"
#textdomain wesnoth-utbs
type=blade
range=melee
damage=10
number=4
icon=attacks/sword-elven.png
[/attack]
[attack]
name=blowgun
description= _"blowgun"
type=pierce
range=ranged
damage=6
number=3
icon=attacks/blowgun.png
[specials]
{WEAPON_SPECIAL_POISON}
[/specials]
[/attack]
{DEFENSE_ANIM "units/quenoth/ranger.png" "units/quenoth/ranger.png" {SOUND_LIST:ELF_HIT}}
[attack_anim]
[filter_attack]
name=sword
[/filter_attack]
offset=0.0~0.3,0.3~0.5,0.5~0.60,0.60~0.3,0.3~0.0
start_time=-300
[frame]
duration=450
image="units/quenoth/ranger.png"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=blowgun
[/filter_attack]
missile_start_time=-150
[missile_frame]
duration=150
image="projectiles/missile-n.png~SCALE_SHARP(36,36)"
image_diagonal="projectiles/missile-ne.png~SCALE_SHARP(36,36)"
[/missile_frame]
start_time=-300
[frame]
image="units/quenoth/ranger.png:450"
[/frame]
{SOUND:HIT_AND_MISS crossbow.ogg crossbow-miss.ogg -300}
[/attack_anim]
[/unit_type]