/
Skele_Bone_Shooter.cfg
92 lines (92 loc) · 3.1 KB
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Skele_Bone_Shooter.cfg
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#textdomain wesnoth-units
[unit_type]
id=Bone Shooter
name= _ "Bone Shooter"
race=undead
image="units/undead-skeletal/bone-shooter.png"
{MAGENTA_IS_THE_TEAM_COLOR}
profile=portraits/undead/bone-shooter.png
hitpoints=40
movement_type=undeadfoot
movement=5
experience=80
level=2
alignment=chaotic
advances_to=Banebow
cost=26
description= _ "Of a dark sorcerer’s creations, some take more strongly to the false life given them. The potency of their un-life is given equipment to match; archers, in particular, are often outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. It follows that they are dubbed simply ‘Bone-Shooters’ by their unfortunate enemies."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
usage=archer
die_sound=skeleton-big-die.ogg
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
[resistance]
blade=60
pierce=40
impact=120
[/resistance]
[attack]
name=dagger
description=_"dagger"
icon=attacks/dagger-undead.png
type=blade
range=melee
damage=6
number=2
[/attack]
[attack]
name=bow
description=_"bow"
icon=attacks/bow-orcish.png
type=pierce
range=ranged
damage=10
number=3
[/attack]
{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-melee-defend-2.png" "units/undead-skeletal/bone-shooter-melee-defend-1.png" {SOUND_LIST:SKELETON_BIG_HIT} melee}
{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-bow-defend.png" "units/undead-skeletal/bone-shooter-bow.png" {SOUND_LIST:SKELETON_BIG_HIT} ranged}
[standing_anim]
start_time=0
[frame]
image="units/undead-skeletal/bone-shooter-bob-[1~8].png:200"
[/frame]
[/standing_anim]
[attack_anim]
[filter_attack]
name=bow
[/filter_attack]
missile_start_time=-150
[missile_frame]
duration=150
image="projectiles/bone-n.png"
image_diagonal="projectiles/bone-ne.png"
[/missile_frame]
start_time=-445
[frame]
image="units/undead-skeletal/bone-shooter-bow.png:65"
[/frame]
[frame]
image="units/undead-skeletal/bone-shooter-bow-attack-[1~4].png:[75*2,100,130]"
[/frame]
{SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -380}
[frame]
image="units/undead-skeletal/bone-shooter-bow.png:65"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=dagger
[/filter_attack]
start_time=-275
[frame]
image="units/undead-skeletal/bone-shooter-melee-defend-1.png:50"
[/frame]
[frame]
image="units/undead-skeletal/bone-shooter-melee-attack-[1~4].png:100"
[/frame]
{SOUND:HIT_AND_MISS dagger-swish.wav {SOUND_LIST:MISS} -125}
[frame]
image="units/undead-skeletal/bone-shooter-melee-defend-1.png:50"
[/frame]
[/attack_anim]
[/unit_type]