/
Knight.cfg
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/
Knight.cfg
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#textdomain wesnoth-units
[unit_type]
id=Goblin Knight
name= _ "Goblin Knight"
race=wolf
image="units/goblins/knight.png"
small_profile="portraits/goblins/direwolver.png~CROP(60,0,390,390)"
profile="portraits/goblins/direwolver.png"
hitpoints=49
movement_type=orcishfoot
movement=9
experience=65
level=2
alignment=chaotic
advances_to=Direwolf Rider
cost=28
usage=scout
description= _ "Battle experience strengthens not only the combat prowess of both mount and rider, but also heartens the bond between them. While a human knight may ride different steeds into battle, a ‘goblin knight’ refers to goblin and wolf together as a single unit, fiercely loyal to one another almost to a fault.
Among orcs, the riders are treated as a class above goblins, even when separated from their mount. Orcish grunts, while feeling themselves superior to goblins, recognize that picking a fight with the rider is also picking a fight with jaws that strike faster than a sword, and almost as hard."
die_sound={SOUND_LIST:WOLF_DIE}
[movement_anim]
start_time=0
[frame]
image="units/goblins/knight-moving.png:150"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/goblins/knight-defend-2.png" "units/goblins/knight-defend-1.png" {SOUND_LIST:WOLF_HIT} }
[defense]
village=50
[/defense]
[attack]
name=fangs
description=_"fangs"
icon=attacks/fangs-animal.png
type=blade
range=melee
damage=7
number=4
[/attack]
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
offset=0.0~-0.1:100,-0.1~0.0:50,0.0~0.3:50,0.3~0.5:100,0.5~0.6:50,0.6~0.4:100,0.4~0.2:50,0.2~0.0:100
start_time=-350
[frame]
image="units/goblins/knight.png:100"
sound={SOUND_LIST:WOLF_GROWL}
[/frame]
[frame]
image="units/goblins/knight-attack.png:200"
[/frame]
{SOUND:HIT bite.ogg -100}
[frame]
image="units/goblins/knight-moving.png:250"
[/frame]
[frame]
image="units/goblins/knight.png:50"
[/frame]
[/attack_anim]
[/unit_type]