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# translation of it.po to Italian
# Italian translations for Battle for Wesnoth package.
#
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
#
#
# Automatically generated, 2004.
# Alessio D'Ascanio <otaku@fastwebnet.it>, 2004, 2005.
# Luciano Montanaro <mikelima@cirulla.net>, 2006, 2007.
# Antonio Rosella <arosella@yahoo.com>, 2012-2018
#
msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2018-02-12 17:01 UTC\n"
"PO-Revision-Date: 2018-04-11 11:51+0200\n"
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
"Language-Team: Italiano <wesnoth-l10n-it@cirulla.net>\n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.7.1\n"
"X-Poedit-SourceCharset: utf-8\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [multiplayer]: id=multiplayer_A_New_Land
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
msgid "4p — A New Land"
msgstr "4p — Una nuova terra"
#. [multiplayer]: id=multiplayer_A_New_Land
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
msgid ""
"This 4p survival scenario allows you to construct buildings and terraform "
"the land. Use map settings. The recommended starting gold is 100."
msgstr ""
"Questo scenario di sopravvivenza per 4g permette di costruire edifici e "
"modificare il terreno. Usa le impostazioni della mappa. Si raccomanda di "
"iniziare con oro=100."
#. [part]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:27
msgid ""
"In the aftermath of the great war the remnants of humanity fled to an "
"obscure secluded glen. Though they knew they could not hide from the mighty "
"armies that had crushed their homeland, the leaders of the resistance hoped "
"only for enough time to rebuild their forces."
msgstr ""
"Durante i postumi della grande guerra, gli umani sopravvissuti piombarono in "
"un baratro oscuro. Sebbene consci dell’impossibilità del rimanere nascosti "
"alle possenti armate che schiacciarono le loro patrie, i capi della "
"resistenza sperarono soltanto di avere abbastanza tempo per ricostruire le "
"loro forze. "
#. [objectives]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:35
msgid "Right-click on your leader during your turn for help"
msgstr "Fai clic sul tuo comandante durante il tuo turno per avere aiuto"
#. [objective]: condition=win
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:37
msgid "You must survive until turn 25."
msgstr "Devi sopravvivere fino al turno 25."
#. [side]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:57
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:71
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:85
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:99
msgid "teamname^Settlers"
msgstr "Coloni"
#. [side]: type=Death Knight
#. [side]: type=Orcish Sovereign
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:117
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:148
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:179
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:210
msgid "teamname^Enemies"
msgstr "Nemici"
#. [side]: type=Death Knight
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:126
msgid "Mal Sevu"
msgstr "Mal Sevu"
#. [side]: type=Orcish Sovereign
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:157
msgid "Gol Goroth"
msgstr "Gol Goroth"
#. [side]: type=Orcish Sovereign
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:188
msgid "Greg"
msgstr "Greg"
#. [side]: type=Death Knight
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:219
msgid "Mal Shiki"
msgstr "Mal Shiki"
#. [side]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:245
msgid "teamname^Prisoners"
msgstr "Prigionieri"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:426
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
"Hai distrutto la cava di funghi. I non-morti a nordovest ora ricavano 10 "
"unità in meno."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:449
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
"Hai distrutto la cava di funghi. Gli orchi a nordest ora ricavano 10 unità "
"in meno."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:472
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
"Hai distrutto la cava di funghi. Gli orchi a sudovest ora ricavano 10 unità "
"in meno."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:495
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
"Hai distrutto la cava di funghi. I non-morti a sudest ora ricavano 10 unità "
"in meno."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
msgid ""
"One of your peasants has happened upon some spiders’ nests in the north and "
"south."
msgstr "Uno dei contadini è capitato sul nido di un ragno a nord e a sud."
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
"him?"
msgstr ""
"Giuro di aver visto qualcuno intrappolato nella ragnatela. Forse dovremmo "
"soccorrerli?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:632
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
"there the better chance you have of killing them."
msgstr ""
"Muovi una qualsiasi unità vicino a questi prigionieri e loro si uniranno "
"alla tua causa. Ogni ragno a guardia dei prigionieri è attualmente ferito, "
"quindi quanto più velocemente li affronti, tanto più sarà semplice "
"ucciderli. "
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:644
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
"I tuoi uomini riferiscono di sentire strani rumori dalle caverne a est e ad "
"ovest."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:650
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby — "
"it must be where the mainstay of their resources are produced. If we could "
"destroy them our chances wouldn’t nearly be so slim."
msgstr ""
"Sembrerebbe che il nemico abbia costruito nelle vicinanze alcune cave "
"sotterranee di funghi — dovrebbero essere la fonte principale delle loro "
"risorse. Se riuscissimo a distruggerle le nostre possibilità di vittoria "
"crescerebbero. "
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:672
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy’s income by 10."
msgstr ""
"Sposta una qualsiasi unità su questi villaggi per distruggere la miniera. "
"Ogni miniera distrutta ridurrà i ricavi del nemico di 10."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:685
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr "Questa battaglia è quasi finita. La vittoria è vicina!"
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:697
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
"Abbiamo retto alla carica! L’andamento della battaglia è cambiato, la "
"vittoria ora non ci sfuggirà!"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:701
msgid "You have won the game, but you may continue if you wish..."
msgstr "Hai vinto la partita, ma puoi continuare, se lo desideri..."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:717
msgid "I have fallen, but all is not lost!"
msgstr "Sono caduto, ma non tutto è perduto!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:730
msgid "I am done for, but we have yet to lose this battle!"
msgstr "Sono in trappola, ma dobbiamo ancora perdere la battaglia!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:743
msgid "Comrades, avenge me!"
msgstr "Compagni, vendicatemi!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:756
msgid "Do not fear, there is hope for us still!"
msgstr "Non temere, c’è ancora speranza per noi!"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:34
msgid "The chest contains $oc_treasure gold."
msgstr "Il forziere contiene $oc_treasure pezzi d’oro."
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
msgid "Return to menu"
msgstr "Torna al menù"
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:16
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:125
msgid "Peasants"
msgstr "Contadini"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:19
msgid ""
"Peasants are your workers. Depending on the terrain, right-clicking on a "
"peasant allows you to terraform the landscape and/or build castles, mines, "
"farms, villages and universities."
msgstr ""
"I contadini sono la tua forza lavoro. A seconda del tipo di terreno, un clic "
"con il tasto destro del mouse su un contadino ti permette di modificare il "
"paesaggio e/o costruire castelli, miniere, fattorie, villaggi e università."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:132
msgid "Mages"
msgstr "Maghi"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:29
msgid ""
"Mages are your wise men. They can study at universities, pursuing advances "
"in mining, farming and recruitment."
msgstr ""
"I maghi sono uomini saggi. Possono studiare alle università, alla ricerca di "
"progressi nell’arte estrattiva, nella coltivazione o nel reclutamento."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:139
msgid "Farms"
msgstr "Fattorie"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:39
msgid ""
"Farms can only be planted on grassland. Move a peasant onto a farm and he "
"will begin to automatically harvest the cash crop."
msgstr ""
"Le fattorie possono essere costruite solo sui terreni agricoli. Muovi un "
"contadino su una fattoria e comincerà automaticamente a raccogliere il "
"raccolto di denaro."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:146
msgid "Villages"
msgstr "Villaggi"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:49
msgid ""
"Villages can only be built on grassland. They provide income and healing as "
"usual. Right-click on a peasant in a village and you can establish a "
"university."
msgstr ""
"I villaggi possono essere costruiti soltanto sulla prateria. Forniscono oro "
"e cure con le usuali modalità. Clicca con il tasto destro del mouse su un "
"contadino in un villaggio e potrai trasformarlo in una università."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:153
msgid "Mines"
msgstr "Miniere"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:59
msgid ""
"Mines can be built on hills or mountains. A peasant on a mine will "
"automatically dig for gold at the start of your turn."
msgstr ""
"Le miniere possono essere costruite su colline e montagne. Un contadino su "
"una miniera cercherà automaticamente l’oro all’inizio del tuo turno."
#. [message]: speaker=narrator
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:160
msgid "Universities"
msgstr "Università"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
msgid ""
"Any of the ‘Elvish’ style villages represent universities. At the start of "
"your turn, Mages in universities automatically add to the study progress of "
"your chosen research target. Right-click on a mage in a university to change "
"research target."
msgstr ""
"I villaggi in stile elfico rappresentano le università. All’inizio del tuo "
"turno, i maghi nelle università automaticamente aggiungono il loro progresso "
"all’obiettivo di ricerca che hai scelto. Cliccando con il tasto destro del "
"mouse su un mago in una università puoi cambiare l’obiettivo della ricerca."
#. [message]: speaker=narrator
#. [option]
#. [set_menu_item]: id=anl_diplomacy
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:167
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:199
msgid "Diplomacy"
msgstr "Diplomazia"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
msgid ""
"Right-clicking on your leader when in a university allows you to select "
"special diplomatic options."
msgstr ""
"Un clic del tasto destro sul tuo condottiero, quando è in un’università, "
"permette di selezionare delle opzioni diplomatiche speciali."
#. [set_menu_item]: id=anl_help
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87
msgid "Help"
msgstr "Aiuto"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:111
msgid "A New Land — Help"
msgstr "Una nuova terra - Aiuto"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
msgid "Select a topic."
msgstr "Scegli un argomento."
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:115
msgid "Done"
msgstr "Fatto"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
msgstr "Io con quest’atto dono 20 pezzi d’oro ai forzieri di $df_player_name|."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:101
msgid ""
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
"scholars to further your understanding of agriculture."
msgstr ""
"$sf_player_name|, poiché la saggezza del mio popolo è superiore a quella del "
"tuo ho dato ordine ai miei accademici perché migliorino le vostre conoscenze "
"agricole."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:140
msgid ""
"$sm_player_name|, since the wisdom of my people exceeds yours I have "
"instructed my scholars to aid you in your efforts to learn the science of "
"mining."
msgstr ""
"$sm_player_name|, poiché la saggezza del mio popolo è superiore a quella del "
"tuo ho dato ordine ai miei accademici perché vi aiutino nella comprensione "
"delle scienze minerarie."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:186
msgid ""
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
"an obligation to instruct you in this vital matter."
msgstr ""
"Sai veramente poco dell’arte della guerra, $sw_player_name|. Mi sento in "
"obbligo di istruirti in questa materia fondamentale."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:248
msgid ""
"<span color='green'>$player_name</span>\n"
"Share knowledge of agriculture"
msgstr ""
"<span color='green'>$player_name</span>\n"
"Condividi le conoscenze di agricoltura"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:255
msgid ""
"<span color='green'>$player_name</span>\n"
"Share knowledge of mining"
msgstr ""
"<span color='green'>$player_name</span>\n"
"Condividi le conoscenze minerarie"
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:262
msgid ""
"<span color='green'>$player_name</span>\n"
"Share knowledge of warfare"
msgstr ""
"<span color='green'>$player_name</span>\n"
"Condividi le conoscenze militari"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:292
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:375
msgid "Diplomatic Options"
msgstr "Opzioni diplomatiche"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:295
msgid "What shall I do?"
msgstr "Che cosa devo fare?"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:301
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
msgid "Nothing"
msgstr "Nulla"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:314
msgid ""
"<span color='green'>Donate Funds</span>\n"
"Give 20 gold to another player"
msgstr ""
"<span color='green'>Dona fondi</span>\n"
"Dai 20 pezzi d’oro a un altro giocatore"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:333
msgid "Who will you donate funds to?"
msgstr "A chi vuoi donare i fondi?"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:336
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:381
msgid "Back"
msgstr "Indietro"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:359
msgid ""
"<span color='green'>Share Knowledge</span>\n"
"Help an ally with their research"
msgstr ""
"<span color='green'>Condividi conoscenze</span>\n"
"Aiuta un alleato nelle sue ricerche"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:378
msgid "Who will you share knowledge with?"
msgstr "Con chi vuoi condividere le tue conoscenze?"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:417
msgid ""
"<span color='green'>Negotiate with the Dwarves</span>\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
"<span color='green'>Negozia coi nani</span>\n"
"Permette di reclutare unità dei nani\n"
"Progressi dei negoziati: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:473
msgid ""
"<span color='green'>Negotiate with the Elves</span>\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
"<span color='green'>Negozia con gli elfi</span>\n"
"Permette di reclutare unità degli elfi\n"
"Progressi dei negoziati: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:541
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:573
msgid "Negotiation Complete"
msgstr "Negoziati completati"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:544
msgid ""
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
"I nostri colloqui sono stati completati — i nani saranno felici di "
"combattere al tuo fianco. Chi vuoi reclutare tra i nostri confratelli?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:576
msgid ""
"Our talks are complete — the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
msgstr ""
"I nostri colloqui sono stati completati — gli elfi ti aiuteranno in questa "
"battaglia. Chi desideri reclutare tra la nostra gente?"
#. [set_menu_item]: id=anl_choose_new_recruit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid "Choose New Recruit"
msgstr "Scegli nuova recluta"
#. [message]: speaker=unit
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:58
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:236
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:268
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:295
msgid "Study Complete"
msgstr "Studio completato"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:59
msgid "Which type of unit would you like to be able to recruit?"
msgstr "Che tipo di unità vorresti poter reclutare?"
#. [set_menu_item]: id=anl_oversee_research
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:82
msgid "Oversee Research"
msgstr "Sorveglia ricerche"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:126
msgid "Research"
msgstr "Ricerca"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:128
msgid ""
"We are currently studying $player_$side_number|.research."
"target_language_name|. To which end would you have our scholars devote their "
"minds?\n"
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
msgstr ""
"Attualmente stiamo studiando $player_$side_number|.research."
"target_language_name|. Verso quale meta vuoi che i nostri discepoli volgano "
"le loro menti?\n"
"Le nostre fattorie producono $player_$side_number|.farming.gold|g\n"
"Le nostre miniere producono $player_$side_number|.mining.gold|g\n"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:136
msgid "Continue as before"
msgstr "Continua come prima"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:154
msgid ""
"<span color='green'>Agriculture</span>\n"
"Farmers produce +1 gold\n"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
"<span color='green'>Agricoltura</span>\n"
"I contadini producono +1 oro\n"
"Progresso dello studio: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
#. [command]
#. [research]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:158
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:102
msgid "agriculture"
msgstr "agricoltura"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:166
msgid ""
"<span color='green'>Mining</span>\n"
"Miners produce +1 gold\n"
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
"<span color='green'>Estrazione mineraria</span>\n"
"I minatori producono +1 oro\n"
"Progresso dello studio: $player_$side_number|.mining.progress|/$player_"
"$side_number|.mining.target"
#. [command]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:170
msgid "mining"
msgstr "estrazione"
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:178
msgid ""
"<span color='green'>Warfare</span>\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
"<span color='green'>Arte della guerra</span>\n"
"Permette di reclutare un nuovo tipo di unità\n"
"Progresso dello studio: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
#. [command]
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:189
msgid "warfare"
msgstr "guerra"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:238
msgid ""
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
"Le fattorie di $player_$side_number|.name| ora producono $player_"
"$side_number|.farming.gold pezzi d’oro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:270
msgid ""
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
"Le miniere di $player_$side_number|.name| ora producono $player_"
"$side_number|.mining.gold pezzi d’oro."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:297
msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
"$player_$side_number|.name|, abbiamo completato lo studio dell’arte della "
"guerra. Clicca con il tasto destro su un mago in una università per "
"selezionare una unità da reclutare."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:198
msgid "Let’s cut you free!"
msgstr "Ora ti liberiamo!"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:202
msgid "You release the creature from the web and it agrees to help you."
msgstr "Liberi la creatura dalla rete ed essa promette di aiutarti."
#. [set_menu_item]: id=anl_get_to_work
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
msgid "Get to Work!"
msgstr "Mettiti al lavoro!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:44
msgid "What shall I do my liege?"
msgstr "Che cosa debbo fare, mio signore?"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:63
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:82
msgid "Plant Farm"
msgstr "Impianta una fattoria"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:64
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:83
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:368
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:577
msgid "Cost: 0g"
msgstr "Costo: 0o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:98
msgid "Build Village"
msgstr "Costruisci un villaggio"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:99
msgid "Cost: 15g"
msgstr "Costo: 15o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:122
msgid "Build Castle"
msgstr "Costruisci un castello"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:524
msgid "Cost: 6g"
msgstr "Costo: 6o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:145
msgid "Flood the Field"
msgstr "Inonda il campo"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:146
msgid "Cost: 4g"
msgstr "Costo: 4o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:170
msgid "Plant Saplings"
msgstr "Pianta alberelli"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:171
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:393
msgid "Cost: 1g"
msgstr "Costo: 1o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:198
msgid "Chop Down Forest"
msgstr "Abbatti la foresta"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:199
msgid "Earns: 1g"
msgstr "Ricavi: 1o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:254
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:281
msgid "Build Mine"
msgstr "Costruisci una miniera"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:255
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "Cost: 25g"
msgstr "Costo: 25o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:308
msgid "Make a Ford"
msgstr "Costruisci un guado"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:309
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:449
msgid "Cost: 3g"
msgstr "Costo: 3o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:336
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:392
msgid "Landfill"
msgstr "Bonifica"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "Cost: 5g"
msgstr "Costo: 5o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:367
msgid "Destroy the Ford"
msgstr "Distruggi il guado"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:423
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:448
msgid "Smash Cave Floor"
msgstr "Spacca il pavimento della cava"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:424
msgid "Cost: 2g"
msgstr "Costo: 2o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:473
msgid "Harvest Mushrooms"
msgstr "Raccogli i funghi"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:474
msgid "Earns: 3g"
msgstr "Ricavi: 3o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:523
msgid "Build a Keep"
msgstr "Costruisci una fortezza"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:549
msgid "Establish University"
msgstr "Fonda un’università"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:550
msgid "Cost: 7g"
msgstr "Costo: 7o"
#. [option]: description=<span size='small'>
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:576
msgid "Clear the Ground"
msgstr "Pulisci il terreno"
#~ msgid "teamname^Team 1"
#~ msgstr "Squadra 1"
#~ msgid "teamname^Team 2"
#~ msgstr "Squadra 2"
#~ msgid "Convert to Grassland"
#~ msgstr "Converti a prateria"
#~ msgid "User Map"
#~ msgstr "Mappa utente"
#~ msgid "Random"
#~ msgstr "Casuale"
#~ msgid "Default"
#~ msgstr "Era predefinita"
#~ msgid "Age of Heroes"
#~ msgstr "Era degli eroi"
#~ msgid "Great War"
#~ msgstr "Grande guerra"
#~ msgid "Alliance of Darkness"
#~ msgstr "Alleanza dell'oscurità"
#~ msgid "Alliance of Light"
#~ msgstr "Alleanza della luce"
#~ msgid "Drakes"
#~ msgstr "Draghi"
#~ msgid "Knalgan Alliance"
#~ msgstr "Alleanza di Knalga"
#~ msgid "Loyalists"
#~ msgstr "Lealisti"
#~ msgid "Northerners"
#~ msgstr "Gente del Nord"
#~ msgid "Rebels"
#~ msgstr "Ribelli"
#~ msgid "Undead"
#~ msgstr "Non-morti"
#~ msgid "2p - Caves of the Basilisk"
#~ msgstr "2p - Le caverne del basilisco"
#~ msgid ""
#~ "Players must maneuver their units through the divisive terrain of this "
#~ "long-feared region, once the home of a legendary Elder Basilisk. The "
#~ "caves and the stark wilderness surrounding them are filled with the "
#~ "petrified forms of some of Wesnoth's greatest heroes."
#~ msgstr ""
#~ "I giocatori devono manovrare le unità attraverso il territorio "
#~ "frammentato di questa regione a lungo temuta, un tempo sede di un "
#~ "leggendario e antico basilisco. Le grotte e le selve che le circondano "
#~ "sono punteggiate dalle forme pietrificate di alcuni degli eroi più grandi "
#~ "di Wesnoth."
#~ msgid "teamname^North"
#~ msgstr "Nord"
#~ msgid "teamname^South"
#~ msgstr "Sud"
#~ msgid ""
#~ "The winds of the dark sky blew so cold,\n"
#~ "The moon was high, the night was old,\n"
#~ "Brave was the drake that dared forsake\n"
#~ "His home to steal the Basilisk's gold.\n"
#~ "\n"
#~ "On that dark night, the skies so churned,\n"
#~ "He disregarded what he had learned,\n"
#~ "Foolish but brave, to the Basilisk's cave,\n"
#~ "He flew, and the fire within him burned.\n"
#~ "\n"
#~ "Alas, that fire burns no more,\n"
#~ "For the Basilisk, with one mighty roar,\n"
#~ "Chilled him to the bone, and he turned to stone,\n"
#~ "And so he stays forevermore.\n"
#~ "\n"
#~ "The winds of the sky blow so cold,\n"
#~ "The years pass by, the days are old,\n"
#~ "Here stands that drake, who dared forsake\n"
#~ "His home to steal the Basilisk's gold.\n"
#~ "(inscribed by Flametrooper)"
#~ msgstr ""
#~ "Il vento del cielo nero, freddo soffiava,\n"
#~ "La luna era in alto e la notte era fonda,\n"
#~ "Valoroso fu il drago che lasciò la sua terra\n"
#~ "Per sottrarre al basilisco ogni sua ricchezza.\n"
#~ "\n"
#~ "In quella notte oscura dal cielo piovoso,\n"
#~ "scordò quel che i vecchi gli avevan insegnato,\n"
#~ "Coraggioso ma folle, volò nella grotta,\n"
#~ "E sul basilisco le sue fiamme sputò\n"
#~ "\n"
#~ "Ahimè, più nessuno brucerà quel suo fuoco,\n"
#~ "Perché il basilisco, con un ruggito potente,\n"
#~ "L'ha freddato all'osso, tramutandolo in pietra,\n"
#~ "Per questo ora è lì sino alla notte dei tempi.\n"
#~ "\n"
#~ "Il vento del cielo raggela le membra,\n"
#~ "Gli anni passano e i giorni son tanti,\n"
#~ "Qui giace quel drago che lasciò la sua terra,\n"
#~ "Per sottrarre al basilisco ogni sua ricchezza.\n"
#~ "(inciso da Flametrooper)"
#~ msgid "Xikkrisx"
#~ msgstr "Xikkrisx"
#~ msgid ""
#~ "Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region "
#~ "by the Elders of the Rysssrylosszkk Clan (translation: ''The Hunts-Foes-"
#~ "In-Boiling-Rivers Clan''). The Elders were preparing to make war on a "
#~ "human outpost, and were in great need of the powerful magics of Oxsrrsk, "
#~ "a Saurian Mystic who had last been seen heading in the direction of "
#~ "Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with "
#~ "a carefully bound scroll that had apparently been dropped into a small "
#~ "crevice in the cave floor. He opened the scroll and read a brief passage "
#~ "from the middle of the text: ''After he was bound and cast from the Upper "
#~ "World, Chak'kso's enraged spirit sought release, and was able to exert a "
#~ "corrupting influence on certain regions of the Upper World, channeled "
#~ "through ''pathways of stone'' that extend from the surface into the "
#~ "depths of the Under Reaches. This rage altered the eggs of great lizards, "
#~ "shaping their bodies and spirits into implements of Chak'kso's hatred.'' "
#~ "Confused, Xikkrisx fixed his attention on the task at hand. Thinking that "
#~ "perhaps the Elders could find some way to restore Oxsrrsk, he began the "
#~ "long and strenuous task of hauling the statue back to the domain of the "
#~ "Rysssrylosszkk Clan. Exhausted, and not having traveled far from the "
#~ "lake, Xikkrisx set the statue down inside of a small cave, and lay down "
#~ "to rest. He was awoken by a bone-chilling roar."
#~ msgstr ""
#~ "Xikkrisx di Syrsszk era un potente sauro guerriero, inviato in questa "
#~ "regione dagli anziani del clan Rysssrylosszkk (tradotto: «i cacciatori di "
#~ "nemici dei fiumi tumultuosi»). Gli anziani stavano preparando la guerra "
#~ "contro un avamposto degli uomini e avevano estremo bisogno dei maghi di "
#~ "Oxsrrsk, un sauro mistico che era stato visto dirigersi nella direzione "
#~ "del lago Ruaskkolin. Xikkrisx trovò il corpo pietrificato di Oxsrrsk, "
#~ "assieme con una pergamena strettamente legata che apparentemente era "
#~ "caduta in una piccola fessura del pavimento della caverna. Aprì la "
#~ "pergamena e lesse un breve passaggio dal centro del testo: «Dopo esser "