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19_Lava_and_Stone.cfg
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19_Lava_and_Stone.cfg
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#textdomain wesnoth-sota
[scenario]
name= _ "Lava and Stone"
map_data="{campaigns/Secrets_of_the_Ancients/maps/19_Lava_and_Stone.map}"
id=19_Lava_and_Stone
next_scenario=20_North_Knalga
[story]
[part]
[background_layer]
image=story/book.png
scale=no
[/background_layer]
story= _ "21 VI, 23 YW
We continued down the tunnel in utter darkness for a time. The darkness presented no great difficulty: The bats could navigate perfectly well, and all the magi could sense exactly where they were. Ras-Tabahn and I talked. His plan is to go to Elensefar. He believes he can overthrow the city and install himself as the ruler of an undead empire. Citizens will join him in undeath willingly or not, but join they will. If they do not join willingly, or lack the mental fortitude to transition to lich form, they will of course be mindless slaves."
[/part]
[part]
[background_layer]
image=story/book.png
scale=no
[/background_layer]
story= _ "Ras-Tabahn has tried to persuade me to join him in his endeavor, but I have serious misgivings about his plan. I am not positive he can defeat the city guard, and enslaving the population is the one of the ways the old Wesfolk leaders earned their poor reputations. I think a more benevolent approach has a better chance of ensuring our legacy. We should spread the news of our success and invite the citizenry to join us voluntarily. I will journey south into Wesnoth proper, and visit Dan’Tonk and Weldyn. At some point in the distant future, my new friends and Ras-Tabahn’s population will probably clash, but that will be a worry for another time, and for now, we each continue to regard the other as an ally."
[/part]
[part]
[background_layer]
image=story/cave-glow.jpg
scale=no
[/background_layer]
story= _ "Our journey continued, and eventually, an orange glow appeared before us."
[/part]
{JOURNEY_PART 19}
[/story]
{UNDERGROUND}
{DEFAULT_MUSIC_PLAYLIST}
{TURNS 50 50 50}
[side]
{SIDE_1_BOTH}
{GOLD 220 180 120}
shroud=yes
[/side]
[side]
side=2
controller=ai
user_team_name= _ "Trolls"
team_name=bad
{GOLD 100 150 200}
type=Troll Shaman
recruit=Troll Whelp, Troll Shaman
name= _ "Shurd"
id=Shurd
hidden=yes
{FLAG_VARIANT6 ragged}
[/side]
[side]
side=3
controller=ai
user_team_name= _ "Trolls"
team_name=bad
{GOLD 200 300 400}
{INCOME 10 20 30}
type=Great Troll
recruit=Troll Whelp, Troll, Troll Rocklobber
name= _ "Brek"
id=Brek
hidden=yes
{FLAG_VARIANT6 ragged}
[/side]
[side]
side=4
controller=ai
user_team_name= _ "Trolls"
team_name=bad
{GOLD 20 60 100}
{INCOME 10 20 30}
type=Troll Shaman
recruit=Troll Whelp, Troll Shaman
name= _ "Üurgh"
id=Uurgh
hidden=yes
{FLAG_VARIANT6 ragged}
[/side]
# *************************** PRESTART ***************************
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat all enemy leaders"
condition=win
[/objective]
{HOW_TO_LOSE_WITH_BOTH}
[gold_carryover]
bonus=yes
carryover_percentage=40
[/gold_carryover]
[/objectives]
{RECALL_LOYAL_UNITS}
[/event]
# *************************** PLAY ***************************
# Nothing needed here
# *************************** ENDING / OPENING ***************************
[event]
name=start
[message]
speaker=Ardonna
message= _ "I had heard that mountains sometimes breathed fire like dragons, but that seemed a fanciful tale. From the look of this, that may actually be true."
[/message]
[message]
speaker=Ras-Tabahn
message= _ "Yes, it’s quite true. This mountain fire has some uses too. For example, trolls use it for welding together crude armor."
[/message]
[message]
speaker=Ardonna
message= _ "Trolls! Do you think we shall encounter any?"
[/message]
[message]
speaker=Ras-Tabahn
message= _ "I see no reason to expect..."
[/message]
[message]
speaker=Shurd
message= _ "Invaders!"
[/message]
[message]
speaker=Brek
message= _ "Crush them!"
[/message]
[message]
speaker=Ras-Tabahn
message= _ "... Yes. Yes, I do."
[/message]
[/event]
[event]
name=enemies defeated
[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
{ALLOW_LICHES}
{TURN_INTO_A_LICH}
{HERO_DEATHS}
{ZOMBIES}
{MANAGE_PROFILE}
{KIDS_ADVANCE}
[/scenario]