/
Ixthala_Demon.cfg
57 lines (57 loc) · 1.75 KB
/
Ixthala_Demon.cfg
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#textdomain wesnoth-utbs
[unit_type]
id=Ixthala Demon
name= _ "Ixthala Demon"
# wmllint: general spelling Ixthala
race=monster
image="units/monsters/demon.png"
{DEFENSE_ANIM "units/monsters/demon-defend2.png" "units/monsters/demon-defend.png" {SOUND_LIST:DRAKE_HIT} }
hitpoints=40
movement_type=lizard
[resistance]
fire=70
[/resistance]
movement=6
experience=100
{AMLA_DEFAULT}
level=2
alignment=chaotic
advances_to=null
cost=30
usage=fighter
description= _ "Are these monsters some beast-soldiers of a bygone era? Or are they spirits from another plane of existence? Knowledge of their origins is lost, all that is known is that they can spell trouble for those who go poking around in caverns and ruins."
die_sound=drake-die.ogg
[attack]
name=flaming sword
description= _"flaming sword"
icon=attacks/sword-flaming.png
type=fire
range=melee
damage=8
number=4
[/attack]
[attack_anim]
[filter_attack]
name=flaming sword
[/filter_attack]
start_time=-250
offset=0:100,0~0.5:100,0.5~0.7:100,0.7~0:100,0.
[frame]
image="units/monsters/demon-attack-[1~3,1].png:[100,100,100,100]"
[/frame]
flame_start_time=0
[if]
hits=yes
[frame]
image="units/monsters/demon.png:350"
[/frame]
[flame_frame]
image="projectiles/fire-burst-small-[1~8].png~SCALE(80,80):[50*8]"
offset=1.0
auto_vflip=no
layer=10
[/flame_frame]
[/if]
{SOUND:HIT_AND_MISS torch.ogg torch-miss.ogg 75}
[/attack_anim]
[/unit_type]