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Apothecary.cfg
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Apothecary.cfg
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#textdomain wesnoth-units
[unit_type]
id=Tabib
name= _ "Tabib"
race=dunefolk
image="units/dunefolk/tabib.png"
profile="portraits/dunefolk/hakim.png"
hitpoints=39
movement_type=dunefoot
[abilities]
{ABILITY_CURES}
{ABILITY_REGENERATES}
[/abilities]
movement=5
experience=100
level=2
alignment=liminal
advances_to=null
{AMLA_DEFAULT}
cost=33
usage=fighter
description= _ "Some men excel at medicine the way others do at strength of arms, and the Tabib are those whose knowledge is without peer outside of the Dunefolk. Their remedies cannot only heal wounds but remove infection and poison as well, often to the disbelief of the injured. Hardened by years of travels, many are able to treat themselves."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CURES}+{SPECIAL_NOTES_REGENERATES}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/dunefolk/tabib.png" "units/dunefolk/tabib.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=mace
description= _ "mace"
type=impact
range=melee
damage=9
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
start_time=-200
[frame]
image="units/dunefolk/tabib.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]