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Warmaster.cfg
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Warmaster.cfg
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#textdomain wesnoth-units
[unit_type]
id=Khalid
name= _ "Khalid"
race=dunefolk
image="units/dunefolk/khalid.png"
hitpoints=82
movement_type=dunearmoredfoot
movement=5
experience=200
level=4
alignment=lawful
advances_to=null
#ifdef ENABLE_KHALID
[advancefrom]
unit=Shuja
experience=150
[/advancefrom]
#endif
{AMLA_DEFAULT}
cost=78
usage=fighter
description= _ "Among every generation, a warrior elevates himself above his peers and foes; They seem to be able to alter the destiny of the world themselves. Often given the name Khalid, after a legendary leader of old, these individuals are celebrated for their strength and skill. Their travels and travails are told endlessly around the campfire with the reverent tones of those that speak of living legends."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
die_sound={SOUND_LIST:ELF_HIT}
{DEFENSE_ANIM "units/dunefolk/khalid.png" "units/dunefolk/khalid.png" {SOUND_LIST:ELF_HIT} }
[attack]
name=sword
description= _ "sword"
icon=attacks/longsword.png
type=blade
range=melee
damage=13
number=4
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack]
name=pommel strike
description= _ "pommel strike"
icon=attacks/quarterstaff.png
type=impact
range=melee
damage=11
number=3
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=sword
[/filter_attack]
start_time=-200
[frame]
image="units/dunefolk/khalid.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
start_time=-200
[frame]
image="units/dunefolk/khalid.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]