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Dervish.cfg
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Dervish.cfg
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#textdomain wesnoth-units
[unit_type]
id=Naga Dervish
name= _ "Naga Dervish"
race=naga
gender=male
image="units/nagas/dervish.png"
profile="portraits/nagas/naga-hunter.png"
hitpoints=57
movement_type=naga
movement=7
experience=150
level=3
alignment=liminal
advances_to=null
{AMLA_DEFAULT}
cost=48
usage=fighter
description= _ "While they sometimes still stand in as sellswords for potential Dunefolk allies, Naga Dervishes are more often the keepers of trade routes and resource beds close to waterways. For the right fee or exchange of goods, a Dervish will guarantee safe travel or free access to valuable supplies in his territory. Rubbed the wrong way and a Dervish becomes a fearsome foe—not because of their personal strength in combat, but instead due to the numerous allies that he can call upon to quash any potential nuisance. Though perfectly capable warriors when the time is necessary, these experienced mercenaries know perfectly well that the best methods for generating money are those that do not place themselves in danger."
die_sound=naga-die.ogg
{DEFENSE_ANIM "units/nagas/dervish.png" "units/nagas/dervish.png" {SOUND_LIST:NAGA_HIT} }
[defense]
flat=50
sand=40
[/defense]
[attack]
name=curved blade
description=_"curved blade"
type=blade
range=melee
damage=10
number=4
icon=attacks/blade-curved.png
[/attack]
[attack]
name=bow
description= _"bow"
type=pierce
range=ranged
damage=9
number=2
icon=attacks/bow-orcish.png
[/attack]
[attack_anim]
[filter_attack]
name=curved blade
[/filter_attack]
start_time=-200
[frame]
image="units/nagas/dervish.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
[/attack_anim]
[attack_anim]
[filter_attack]
name=bow
[/filter_attack]
start_time=-225
missile_start_time=-150
[if]
hits=yes
[missile_frame]
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
offset=0~0.8
[/missile_frame]
[frame]
image="units/nagas/dervish.png:300"
sound=bow.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
image="units/nagas/dervish.png:300"
sound=bow-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]