/
toggle_panel.hpp
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/
toggle_panel.hpp
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/*
Copyright (C) 2008 - 2017 by Mark de Wever <koraq@xs4all.nl>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#pragma once
#include "gui/widgets/panel.hpp"
#include "gui/widgets/selectable_item.hpp"
namespace gui2
{
// ------------ WIDGET -----------{
/**
* Class for a toggle button.
*
* Quite some code looks like toggle_button maybe we should inherit from that
* but let's test first. the problem is that the toggle_button has an icon we
* don't want, but maybe look at refactoring later. but maybe we should also
* ditch the icon, not sure however since it's handy for checkboxes...
*/
class toggle_panel : public panel, public selectable_item
{
public:
toggle_panel();
/**
* Sets the members of the child controls.
*
* Sets the members for all controls which have the proper member id. See
* styled_widget::set_members for more info.
*
* @param data Map with the key value pairs to set the
* members.
*/
void set_child_members(
const std::map<std::string /* widget id */, string_map>& data);
/***** ***** ***** ***** Inherited ***** ***** ***** *****/
/** See @ref widget::find_at. */
virtual widget* find_at(const point& coordinate,
const bool must_be_active) override;
/** See @ref widget::find_at. */
virtual const widget* find_at(const point& coordinate,
const bool must_be_active) const override;
/** See @ref styled_widget::set_active. */
virtual void set_active(const bool active) override;
/** See @ref styled_widget::get_active. */
virtual bool get_active() const override;
/** See @ref styled_widget::get_state. */
virtual unsigned get_state() const override;
/**
* See @ref container_base::get_client_rect.
*
* @todo only due to the fact our definition is slightly different from
* panel_definition we need to override this function and do about the
* same, look at a way to 'fix' that.
*/
virtual SDL_Rect get_client_rect() const override;
/**
* See @ref container_base::border_space.
*
* @todo only due to the fact our definition is slightly different from
* panel_definition we need to override this function and do about the
* same, look at a way to 'fix' that.
*/
virtual point border_space() const override;
/** Inherited from selectable_item */
unsigned get_value() const override
{
return state_num_;;
}
/** Inherited from selectable_item */
void set_value(const unsigned selected) override;
/** Inherited from selectable_item */
unsigned num_states() const override;
/***** ***** ***** setters / getters for members ***** ****** *****/
void set_retval(const int retval);
/** Inherited from selectable_item. */
void set_callback_state_change(std::function<void(widget&)> callback) override
{
callback_state_change_ = callback;
}
void set_callback_mouse_left_double_click(
std::function<void(widget&)> callback)
{
callback_mouse_left_double_click_ = callback;
}
private:
/**
* Possible states of the widget.
*
* Note the order of the states must be the same as defined in settings.hpp.
* Also note the internals do assume the order for 'up' and 'down' to be the
* same and also that 'up' is before 'down'. 'up' has no suffix, 'down' has
* the SELECTED suffix.
*/
enum state_t {
ENABLED,
DISABLED,
FOCUSED,
COUNT
};
void set_state(const state_t state);
/**
* Current state of the widget.
*
* The state of the widget determines what to render and how the widget
* reacts to certain 'events'.
*/
state_t state_;
/**
* Usually 1 for selected and 0 for not selected, can also have higher values in tristate buttons.
*/
unsigned state_num_;
/**
* The return value of the button.
*
* If this value is not 0 and the button is double clicked it sets the
* retval of the window and the window closes itself.
*/
int retval_;
/** See selectable_item::set_callback_state_change. */
std::function<void(widget&)> callback_state_change_;
/** Mouse left double click callback */
std::function<void(widget&)> callback_mouse_left_double_click_;
/** See @ref widget::impl_draw_background. */
virtual void impl_draw_background(int x_offset, int y_offset) override;
/** See @ref widget::impl_draw_foreground. */
virtual void impl_draw_foreground(int x_offset, int y_offset) override;
/** See @ref styled_widget::get_control_type. */
virtual const std::string& get_control_type() const override;
/***** ***** ***** signal handlers ***** ****** *****/
void signal_handler_mouse_enter(const event::ui_event event, bool& handled);
void signal_handler_mouse_leave(const event::ui_event event, bool& handled);
void signal_handler_pre_left_button_click(const event::ui_event event);
void signal_handler_left_button_click(const event::ui_event event,
bool& handled);
void signal_handler_left_button_double_click(const event::ui_event event,
bool& handled);
};
// }---------- DEFINITION ---------{
struct toggle_panel_definition : public styled_widget_definition
{
explicit toggle_panel_definition(const config& cfg);
struct resolution : public resolution_definition
{
explicit resolution(const config& cfg);
unsigned top_border;
unsigned bottom_border;
unsigned left_border;
unsigned right_border;
};
};
// }---------- BUILDER -----------{
namespace implementation
{
struct builder_toggle_panel : public builder_styled_widget
{
explicit builder_toggle_panel(const config& cfg);
using builder_styled_widget::build;
widget* build() const;
builder_grid_ptr grid;
private:
std::string retval_id_;
int retval_;
};
} // namespace implementation
// }------------ END --------------
} // namespace gui2