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characters.cfg
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characters.cfg
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#textdomain wesnoth-low
#define PLAYABLE
unrenamable=yes
controller=human
canrecruit=yes
team_name=player
user_team_name= _ "Player"
village_gold=1
#ifdef MULTIPLAYER
persistent=yes
team_lock=yes
gold_lock=yes
income_lock=yes
faction=Custom
#endif
#enddef
### Main Characters ###
#define KALENZ
id=Kalenz
unrenamable=yes
name= _ "Kalenz"
profile="portraits/kalenz_young.png"
type=Elvish Fighter
canrecruit=yes
placement=map,leader
[filter_recall]
type={ELVES_STEEL}
[/filter_recall]
[modifications]
{TRAIT_QUICK}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
#enddef
### Kalenz's pals ###
#define HURALDUR
id=Huraldur
name= _ "Huraldur"
type=Elvish Scout
unrenamable=yes
[modifications]
{TRAIT_QUICK}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
{IS_LOYAL}
#enddef
#define SCOUT
id=scout
# name= _ "Huraldur"
type=Elvish Scout
unrenamable=yes
[modifications]
{TRAIT_QUICK}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
{IS_LOYAL}
#enddef
#define LANDAR
id=Landar
name= _ "Landar"
unrenamable=yes
profile="portraits/landar.png"
type=Elvish Archer
gender=male
canrecruit=yes
placement=map,leader
[filter_recall]
type={ELVES_STEEL}
[/filter_recall]
[modifications]
{TRAIT_DEXTROUS}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
#enddef
### Cleodil and her pals
#define CLEODIL
id=Cleodil
name= _ "Cleodil"
profile="portraits/cleodil.png"
type=Elvish Shyde
canrecruit=yes
extra_recruit=Elvish Scout, Elvish Shaman, Wose
unrenamable=yes
placement=map,leader
[filter_recall]
type={ELVES_NON_STEEL}
[/filter_recall]
[abilities]
#ifndef MULTIPLAYER
{ABILITY_ELATES_KALENZ}
{ABILITY_HEALS_KALENZ}
#endif
#TODO test the whole extra traits things.
# {ABILITY_EXTRA_HEAL}
{ABILITY_CURES}
[/abilities]
[modifications]
{TRAIT_QUICK}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
#enddef
#define LARIL
id=Laril
name= _ "Laril"
type=Elvish Druid
unrenamable=yes
[modifications]
{TRAIT_STRONG}
{TRAIT_INTELLIGENT}
{TRAIT_LOYAL}
[/modifications]
{IS_LOYAL}
#enddef
#define TAMERIL_ISIMERIL
id=Tameril-Isimeril
name= _ "Tameril-Isimeril"
type=Elvish Sorceress
unrenamable=yes
[modifications]
{TRAIT_DEXTROUS}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
{IS_LOYAL}
#enddef
#define OLURF
id=Olurf
name= _ "Olurf"
profile="portraits/olurf.png"
unrenamable=yes
type=Dwarvish Steelclad
extra_recruit=Dwarvish Fighter, Dwarvish Scout, Dwarvish Thunderer, Dwarvish Ulfserker, Dwarvish Guardsman
placement=map,leader
[filter_recall]
race=dwarf
[/filter_recall]
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
#enddef
#define OLURF_PARTY SIDE
[unit]
id=Bulrod
name=_ "Bulrod"
type=Dwarvish Steelclad
side={SIDE}
#placement=leader
unrenamable=yes
x=$olurf_entry.x
y=$olurf_entry.y
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
[/unit]
[unit]
id=Simclon
name=_ "Simclon"
unrenamable=yes
type=Dwarvish Thunderer
side={SIDE}
x=$olurf_entry.x
y=$olurf_entry.y
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
[/unit]
[unit]
id=Harald
name=_ "Harald"
unrenamable=yes
type=Dwarvish Berserker
side={SIDE}
x=$olurf_entry.x
y=$olurf_entry.y
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
{TRAIT_LOYAL}
[/modifications]
[/unit]
[unit]
id=Budrin
name=_ "Budrin"
unrenamable=yes
type=Dwarvish Berserker
side={SIDE}
x=$olurf_entry.x
y=$olurf_entry.y
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
[/unit]
[unit]
id=Dudan
name=_ "Dudan"
unrenamable=yes
type=Dwarvish Fighter
side={SIDE}
x=$olurf_entry.x
y=$olurf_entry.y
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
[/unit]
[unit]
id=Korbun
name=_ "Korbun"
unrenamable=yes
type=Dwarvish Scout
side={SIDE}
x=$olurf_entry.x
y=$olurf_entry.y
[modifications]
{TRAIT_QUICK}
{TRAIT_HEALTHY}
{TRAIT_LOYAL}
[/modifications]
[/unit]
[unit]
id=Merhun
name=_ "Merhun"
unrenamable=yes
type=Dwarvish Berserker
side={SIDE}
x=$olurf_entry.x
y=$olurf_entry.y
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
[/unit]
#enddef
#define GALTRID
id=Galtrid
name= _ "Galtrid"
unrenamable=yes
profile="portraits/galtrid.png"
type=Elvish Captain
canrecruit=yes
placement=map,leader
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
#enddef
#define ERADION
id=Eradion
name= _ "Eradion"
unrenamable=yes
type=Elvish Marshal
canrecruit=yes
placement=map,leader
#enddef
#define EL_ISOMITHIR
id=El_Isomithir
name= _ "El’Isomithir"
unrenamable=yes
#team_name=player
#user_team_name= _ "Player"
type=Elvish Hero
canrecruit=yes
placement=map,leader
[modifications]
#TODO define some different traits for him
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
#enddef
#define URADREDIA
{ELF_SETUP}
id=Uradredia
name= _ "Uradredia"
unrenamable=yes
profile="portraits/uradredia.png"
type=Elvish Marshal
[modifications]
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
color=white
canrecruit=yes
placement=map,leader
recruit=Elvish Fighter,Elvish Archer,Elvish Ranger,Elvish Scout,Elvish Hero,Elvish Marksman
user_team_name= _ "Player"
team_name=player
#enddef
#define ANDUILAS
id=Anduilas
name= _ "Anduilas"
unrenamable=yes
type=Elvish Archer
gender=male
[modifications]
{TRAIT_QUICK}
{TRAIT_DEXTROUS}
{TRAIT_LOYAL}
[/modifications]
{IS_LOYAL}
#enddef
#define ARKILDUR
id=Arkildur
name= _ "Arkildur"
unrenamable=yes
type=Elvish Fighter
[modifications]
{TRAIT_QUICK}
{TRAIT_STRONG}
{TRAIT_LOYAL}
[/modifications]
{IS_LOYAL}
#enddef
#TODO bring the macro to use.
#define SPEECH_CLEODIL
[event]
name=attacks
[filter_second]
id=Cleodil
[/filter_second]
[message]
speaker=unit
message= _ "Prepare to die, elven witch!"
[/message]
[message]
id=Kalenz
message= _ "I will slay any who harms her without mercy."
[/message]
[message]
id=Cleodil
message= _ "Nor will you find me an easy foe!"
[/message]
[/event]
[event]
name=attacker hits
[filter_second]
id=Cleodil
[/filter_second]
[message]
id=Cleodil
message= _ "I am wounded!"
[/message]
[message]
id=Kalenz
message= _ "Cleodil! No! I will aid you."
[/message]
[/event]
#enddef