/
Infantry_Commander.cfg
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/
Infantry_Commander.cfg
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#textdomain wesnoth-tsg
[unit_type]
id=Infantry Commander
name= _ "Infantry Commander"
race=human
image="units/infantry-commander.png"
{MAGENTA_IS_THE_TEAM_COLOR}
[leading_anim]
start_time=-150
[frame]
image="units/infantry-commander.png:300"
[/frame]
[/leading_anim]
hitpoints=64
alignment=lawful
cost=70
movement_type=armoredfoot
movement=5
level=3
advances_to=null
{AMLA_DEFAULT}
experience=150
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
usage=fighter
description= _ "Veteran commanders have faced battle many times and led their men with steady hands and calm determination."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_SLOW}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=glaive
description= _"glaive"
icon=attacks/glaive.png
type=blade
range=melee
damage=10
number=4
[/attack]
[attack]
name=shield
description= _"shield"
type=impact
range=melee
damage=10
number=2
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
icon=attacks/rectangular-shield.png
[/attack]
{DEFENSE_ANIM "units/infantry-commander.png" "units/infantry-commander.png" {SOUND_LIST:HUMAN_HIT} }
[attack_anim]
start_time=-500
[filter_attack]
name=glaive
[/filter_attack]
[frame]
image="units/infantry-commander.png:[100*8]"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
start_time=-500
[filter_attack]
name=shield
[/filter_attack]
[frame]
image="units/infantry-commander.png:[100*8]"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]