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wesnoth-editor.pot
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wesnoth-editor.pot
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# #-#-#-#-# wesnoth-editor.cpp.pot (PACKAGE VERSION) #-#-#-#-#
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Wesnoth development team
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"#-#-#-#-# wesnoth-editor.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-11-05 21:31-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"#-#-#-#-# wesnoth-editor.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2015-11-05 21:31-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [brush]: id=brush-1
#: data/core/editor/brushes.cfg:6
msgid "Single Hex"
msgstr ""
#. [brush]: id=brush-2
#: data/core/editor/brushes.cfg:16
msgid "Radius 1 Hex"
msgstr ""
#. [brush]: id=brush-3
#: data/core/editor/brushes.cfg:26
msgid "Radius 2 Hex"
msgstr ""
#. [brush]: id=brush-nw-se
#: data/core/editor/brushes.cfg:47
msgid "Hex Line NW-SE"
msgstr ""
#. [brush]: id=brush-sw-ne
#: data/core/editor/brushes.cfg:63
msgid "Hex Line SE-NW"
msgstr ""
#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:11
msgid "all"
msgstr ""
#. [editor_group]: id=water
#: data/core/editor/terrain-groups.cfg:17
msgid "water"
msgstr ""
#. [editor_group]: id=flat
#: data/core/editor/terrain-groups.cfg:24
msgid "flat"
msgstr ""
#. [editor_group]: id=desert
#: data/core/editor/terrain-groups.cfg:31
msgid "desert"
msgstr ""
#. [editor_group]: id=embellishments
#: data/core/editor/terrain-groups.cfg:38
msgid "embellishments"
msgstr ""
#. [editor_group]: id=forest
#: data/core/editor/terrain-groups.cfg:45
msgid "forest"
msgstr ""
#. [editor_group]: id=fall
#: data/core/editor/terrain-groups.cfg:52
msgid "fall"
msgstr ""
#. [editor_group]: id=frozen
#: data/core/editor/terrain-groups.cfg:59
msgid "frozen"
msgstr ""
#. [editor_group]: id=rough
#: data/core/editor/terrain-groups.cfg:66
msgid "rough"
msgstr ""
#. [editor_group]: id=cave
#: data/core/editor/terrain-groups.cfg:73
msgid "cave"
msgstr ""
#. [editor_group]: id=obstacle
#: data/core/editor/terrain-groups.cfg:80
msgid "obstacle"
msgstr ""
#. [editor_group]: id=village
#: data/core/editor/terrain-groups.cfg:87
msgid "village"
msgstr ""
#. [editor_group]: id=castle
#: data/core/editor/terrain-groups.cfg:94
msgid "castle"
msgstr ""
#. [editor_group]: id=bridge
#: data/core/editor/terrain-groups.cfg:101
msgid "bridge"
msgstr ""
#. [editor_group]: id=special
#: data/core/editor/terrain-groups.cfg:108
msgid "special"
msgstr ""
#. [editor_times]: id=empty
#: data/core/editor/time-of-day.cfg:5
msgid "None"
msgstr ""
#. [editor_times]: id=test
#: data/core/editor/time-of-day.cfg:10
msgid "Test"
msgstr ""
#. [editor_times]: id=default
#: data/core/editor/time-of-day.cfg:21
msgid "Default"
msgstr ""
#. [editor_times]: id=summer
#: data/core/editor/time-of-day.cfg:27
msgid "Summer"
msgstr ""
#. [editor_times]: id=winter
#: data/core/editor/time-of-day.cfg:33
msgid "Winter"
msgstr ""
#. [editor_times]: id=underground
#: data/core/editor/time-of-day.cfg:39
msgid "Underground"
msgstr ""
#. [editor_times]: id=deep_underground
#: data/core/editor/time-of-day.cfg:45
msgid "Deep Underground"
msgstr ""
#. [editor_times]: id=indoors
#: data/core/editor/time-of-day.cfg:51
msgid "Indoors"
msgstr ""
#. [editor_times]: id=24
#: data/core/editor/time-of-day.cfg:57
msgid "24 Hour Schedule"
msgstr ""
#. [editor_times]: id=after_the_fall
#: data/core/editor/time-of-day.cfg:63
msgid "After the Fall"
msgstr ""
#. [theme]: id=editor
#: data/themes/editor.cfg:11
msgid "theme^Editor"
msgstr ""
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:61
msgid "File"
msgstr ""
#. [menu]: id=menu-editor-recent
#: data/themes/editor.cfg:72
msgid "Load Recent"
msgstr ""
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:90
msgid "Map"
msgstr ""
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:98
msgid "Transition Update"
msgstr ""
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:105
msgid "Window"
msgstr ""
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:114
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:122
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:128
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:136
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:154
msgid "villages"
msgstr ""
#. [label]: id=units-icon
#: data/themes/editor.cfg:171
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:450
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:461
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:467
msgid "Assign Time Schedule"
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:58
msgid "Identifier: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:59
msgid "Name: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:60
msgid "Type: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:61
msgid "Level: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:62
msgid "Cost: "
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:63
msgid "Recruit: "
msgstr ""
#: src/editor/editor_controller.cpp:172
msgid "Fatal error"
msgstr ""
#: src/editor/editor_controller.cpp:200
msgid "Do you really want to quit?"
msgstr ""
#: src/editor/editor_controller.cpp:202
msgid ""
"Do you really want to quit? Changes in the map since the last save will be "
"lost."
msgstr ""
#: src/editor/editor_controller.cpp:204
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
#: src/editor/editor_controller.cpp:207
msgid "Quit"
msgstr ""
#: src/editor/editor_controller.cpp:218
msgid "No editor time-of-day found."
msgstr ""
#: src/editor/editor_controller.cpp:1082
msgid "Change Unit ID"
msgstr ""
#: src/editor/editor_controller.cpp:1083
msgid "ID:"
msgstr ""
#: src/editor/editor_controller.cpp:1099
msgid "Rename Unit"
msgstr ""
#: src/editor/editor_controller.cpp:1100
msgid "Name:"
msgstr ""
#: src/editor/map/context_manager.cpp:127
#: src/editor/map/context_manager.cpp:299
msgid "(New Map)"
msgstr ""
#: src/editor/map/context_manager.cpp:184
msgid "Choose a File to Open"
msgstr ""
#: src/editor/map/context_manager.cpp:301
msgid "(New Scenario)"
msgstr ""
#: src/editor/map/context_manager.cpp:328
msgid "No Recent Files"
msgstr ""
#: src/editor/map/context_manager.cpp:365
msgid "(Unnamed Area)"
msgstr ""
#: src/editor/map/context_manager.cpp:393
msgid "(New Side)"
msgstr ""
#: src/editor/map/context_manager.cpp:459
msgid "Choose a Mask to Apply"
msgstr ""
#: src/editor/map/context_manager.cpp:466
msgid "Error loading mask"
msgstr ""
#: src/editor/map/context_manager.cpp:485
msgid "Identifier:"
msgstr ""
#: src/editor/map/context_manager.cpp:485
msgid "Rename Area"
msgstr ""
#: src/editor/map/context_manager.cpp:496
msgid "Choose Target Map"
msgstr ""
#: src/editor/map/context_manager.cpp:503
#: src/editor/map/context_manager.cpp:937
msgid "Error loading map"
msgstr ""
#: src/editor/map/context_manager.cpp:620
msgid "Save the Map As"
msgstr ""
#: src/editor/map/context_manager.cpp:624
#: src/editor/map/context_manager.cpp:652
msgid "The file already exists. Do you want to overwrite it?"
msgstr ""
#: src/editor/map/context_manager.cpp:648
msgid "Save the Scenario As"
msgstr ""
#: src/editor/map/context_manager.cpp:687
msgid "No random map generators found."
msgstr ""
#: src/editor/map/context_manager.cpp:700
#: src/editor/map/context_manager.cpp:704
msgid "Map creation failed."
msgstr ""
#: src/editor/map/context_manager.cpp:717
msgid "Unsaved Changes"
msgstr ""
#: src/editor/map/context_manager.cpp:718
msgid ""
"Do you want to discard all changes you made to the map since the last save?"
msgstr ""
#: src/editor/map/context_manager.cpp:815
msgid "This scenario is already open."
msgstr ""
#: src/editor/map/context_manager.cpp:837
#: src/editor/map/context_manager.cpp:892
msgid "This map is already open."
msgstr ""
#: src/editor/map/context_manager.cpp:858
msgid "Scenario saved."
msgstr ""
#: src/editor/map/context_manager.cpp:872
msgid "Map saved."
msgstr ""
#: src/editor/map/context_manager.cpp:915
msgid "Loaded embedded map data"
msgstr ""
#: src/editor/map/context_manager.cpp:916
#: src/editor/map/context_manager.cpp:930
msgid "Map loaded from scenario"
msgstr ""
#: src/editor/map/context_manager.cpp:926
msgid ""
"Loaded referenced map file:\n"
"$new"
msgstr ""
#: src/editor/map/editor_map.cpp:148
msgid "Player"
msgstr ""
#: src/editor/map/editor_map.cpp:265
msgid "The size of the target map is different from the current map"
msgstr ""
#: src/editor/map/map_context.cpp:128
msgid "File not found"
msgstr ""
#: src/editor/map/map_context.cpp:134
msgid "Empty file"
msgstr ""
#: src/editor/map/map_context.cpp:183
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
#: src/editor/map/map_context.cpp:524
msgid "Could not save the scenario: $msg"
msgstr ""
#: src/editor/map/map_context.cpp:551
msgid "Could not save into scenario"
msgstr ""
#: src/editor/map/map_context.cpp:559
msgid "Could not save the map: $msg"
msgstr ""
#: src/editor/palette/editor_palettes.cpp:59
#: src/editor/palette/editor_palettes.cpp:114
msgid "(Unknown Group)"
msgstr ""
#: src/editor/palette/editor_palettes.cpp:383
msgid "(non-core)"
msgstr ""
#: src/editor/palette/editor_palettes.cpp:384
msgid "Will not work in game without extra care."
msgstr ""
#: src/editor/palette/terrain_palettes.cpp:223
msgid "FG: "
msgstr ""
#: src/editor/palette/terrain_palettes.cpp:224
msgid "BG: "
msgstr ""
#: src/gui/dialogs/editor/custom_tod.cpp:129
msgid "Choose File"
msgstr ""
#: src/gui/dialogs/editor_set_starting_position.cpp:87
msgid "player^None"
msgstr ""
#: src/gui/dialogs/editor_set_starting_position.cpp:100
msgid "Player $player_number"
msgstr ""