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streamlining recall/recruit of multiple units (GNA #5007) #1059

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wesnoth-bugs opened this issue May 8, 2017 · 3 comments
Open

streamlining recall/recruit of multiple units (GNA #5007) #1059

wesnoth-bugs opened this issue May 8, 2017 · 3 comments
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Enhancement Issues that are requests for new features or changes to existing ones. UI User interface issues, including both back-end and front-end issues.

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@wesnoth-bugs
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Original submission by eleazar on 2006-01-06

With a large list of units options and recalls, it's unneccesarily annoying to get multiple units in the battle, with all the repeated scrolling through the lists.

2 relatively simple changes would improve things:

  • the recall and recruit dialogs should remember it's last scroll positions.

  • multiple units should be selectable within the recall dialog (using shift?) up to the number of available castle spaces.

(Reproduced on any)
Release: any
Priority: 5 - Normal
Severity: 3 - Normal

@wesnoth-bugs wesnoth-bugs added Enhancement Issues that are requests for new features or changes to existing ones. UI User interface issues, including both back-end and front-end issues. labels May 8, 2017
@wesnoth-bugs
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Modified on 2006-02-13

eleazar wrote:

Along with scroll positions, the dialogs should remember which heading the units are sorted by. To make this even more convenient, the game should remember the dialog window states even through a save/load.

#4202 (closed because of duplication) has some related request.

That for hotseat games, the recruit & recall dialogs would remember the window states separately.

@wesnoth-bugs
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Modified on 2007-07-07

theeden wrote:

I too would like to see remembrance of sorting order in the recall dialog. Should I open a new bug/feature request for this, since bjerks request seems to be originally about scroll positioning and multiple selections?

@cooljeanius
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One other thing that I think would be useful for this would be an option to temporarily hide (or just collapse) units from the recall list for a single scenario, without dismissing them entirely.
(btw I think this issue would be a good one to update to use GitHub's task list formatting, so that it shows as two separate tasks)

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Labels
Enhancement Issues that are requests for new features or changes to existing ones. UI User interface issues, including both back-end and front-end issues.
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