streamlining recall/recruit of multiple units (GNA #5007) #1059
Labels
Enhancement
Issues that are requests for new features or changes to existing ones.
UI
User interface issues, including both back-end and front-end issues.
Original submission by eleazar on 2006-01-06
With a large list of units options and recalls, it's unneccesarily annoying to get multiple units in the battle, with all the repeated scrolling through the lists.
2 relatively simple changes would improve things:
the recall and recruit dialogs should remember it's last scroll positions.
multiple units should be selectable within the recall dialog (using shift?) up to the number of available castle spaces.
(Reproduced on any)
Release: any
Priority: 5 - Normal
Severity: 3 - Normal
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