Ability to simulate opponent's attacks (GNA #17773) #1252
Labels
Enhancement
Issues that are requests for new features or changes to existing ones.
UI
User interface issues, including both back-end and front-end issues.
Original submission by beetlenaut on 2011-02-20
It's very time consuming to calculate whether a unit of yours can be killed or not by an enemy, but very simple for your opponent to figure that out. I would like to see this changed.
Here is how it could work: You click on an enemy unit, and see the normal attack triangle when you hover over your own unit. Clicking on your unit would bring up the normal attack dialog, but without an "OK" button. The dialog should reflect the time of day it will be on your opponent's turn. The attached mock-up should make this all clear.
(Reproduced on Linux)
Release: 1.9.4
Priority: 5 - Normal
Severity: 3 - Normal
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