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NR S02_01 Infested Caves: South door is a wall #8493
Comments
For the northern doors "the old door crumbles away" when opened, but on the map they're replaced with the open gate terrain, which looks very much intact. |
To clarify, this is the Infested Caves scenario. (I don't always find scenario numbers on their own, especially weird ones like these, helpful.) The northern gates are at (13,7) and (15, 6). The southern wall is at (16, 26). The scenario also doesn't consider that Tallin himself could be the one to trigger these events, so telling himself to 'kick it down' sounds silly. Even more silly is the idea of kicking down a solid wall. |
For reference, both events (from master): wesnoth/data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg Lines 528 to 728 in 94b71ac
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Although they can be opened from both sides, maybe we should use a narrative trick and say that they've been barricaded shut, and the player's unit happens to be on the correct side to open it again. The event currently opens the passageway immediately, without offering the player a choice to leave it shut, so they won't check the other side without save-loading. |
When the new gates terrain were added, I added the rusty gates in the northern part of this map. |
Language
en_US
Source
NR S02_01
Original Text
Depending on whether it's opened from the east or west side:
That pair of strings appear in two places, and they doesn't fit the map terrain in either location. The northern shortcut is now using a pair of gates, so it isn't far off. The southern shortcut is using cave wall terrain, and after opening it we get the string "A large section of wall crumbles away."
Proposed Change
Rewrite these to match the map terrain, or change the map terrain to match the text.
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