Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unit move during attack selection screen #8728

Open
alberic89 opened this issue Apr 10, 2024 · 4 comments
Open

Unit move during attack selection screen #8728

alberic89 opened this issue Apr 10, 2024 · 4 comments
Labels
Bug Issues involving unexpected behavior. Graphics Issues that involve the graphics engine or assets.

Comments

@alberic89
Copy link
Contributor

Game and System Information

  • Version: 1.18.0/master
  • OS: GNU/Linux (Debian 12)
  • Installed with Flatpack

Description of the bug

When you select a unit and click another unit who is not near to him to attack it, the first units will be teleported next to the second during the attack selection screen.
Maybe a video is more clear:
Capture vidéo du 2024-04-10 17-10-00.webm
Normally, you can't see it because the unit is centered on the screen, but if you place you in a corner, the bug will appear.
It is maybe an old bug, but I don't found it in the issue tracker.

Steps to reproduce the behavior

  1. Be on a corner of the map,
  2. Attack another unit,
  3. See.

Expected behavior

Normally, the unit will not move until the attack selection is complete.

Additional context

No response

@alberic89 alberic89 added the Bug Issues involving unexpected behavior. label Apr 10, 2024
@Pentarctagon
Copy link
Member

Pentarctagon commented Apr 10, 2024

I wouldn't say it's intention, but yes it's a known side effect of the rendering overhaul that was done in 1.17. The change isn't that the unit is now moved next to the unit it's attacking - that was actually always the case - the change is that now the screen is updating to show that it's happening.

@Wedge009 Wedge009 added the Graphics Issues that involve the graphics engine or assets. label Apr 10, 2024
@Wedge009
Copy link
Member

So I understand correctly, this is the same situation as #6960? (Although that one focused on the fact that the unit image was missing, not that the unit behaviour has changed.)

@Pentarctagon
Copy link
Member

Pentarctagon commented Apr 11, 2024

That issue was that the unit's image was missing entirely (or blinking if it was over an animated terrain or had a standing animation). The resolution to that issue is what causes the behavior in this issue.

@Wedge009
Copy link
Member

Combining #3795 into this one. The ellipse associated with the moving unit no longer displays since at least 1.18.0. I think that's okay, but if this issue ever gets resolved by restoring the previous behaviour of the unit not being shown as moving, I think the ellipse associated with it would also be shown.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug Issues involving unexpected behavior. Graphics Issues that involve the graphics engine or assets.
Projects
None yet
Development

No branches or pull requests

3 participants