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When you select a unit and click another unit who is not near to him to attack it, the first units will be teleported next to the second during the attack selection screen.
Maybe a video is more clear: Capture vidéo du 2024-04-10 17-10-00.webm
Normally, you can't see it because the unit is centered on the screen, but if you place you in a corner, the bug will appear.
It is maybe an old bug, but I don't found it in the issue tracker.
Steps to reproduce the behavior
Be on a corner of the map,
Attack another unit,
See.
Expected behavior
Normally, the unit will not move until the attack selection is complete.
Additional context
No response
The text was updated successfully, but these errors were encountered:
I wouldn't say it's intention, but yes it's a known side effect of the rendering overhaul that was done in 1.17. The change isn't that the unit is now moved next to the unit it's attacking - that was actually always the case - the change is that now the screen is updating to show that it's happening.
So I understand correctly, this is the same situation as #6960? (Although that one focused on the fact that the unit image was missing, not that the unit behaviour has changed.)
That issue was that the unit's image was missing entirely (or blinking if it was over an animated terrain or had a standing animation). The resolution to that issue is what causes the behavior in this issue.
Combining #3795 into this one. The ellipse associated with the moving unit no longer displays since at least 1.18.0. I think that's okay, but if this issue ever gets resolved by restoring the previous behaviour of the unit not being shown as moving, I think the ellipse associated with it would also be shown.
Game and System Information
Description of the bug
When you select a unit and click another unit who is not near to him to attack it, the first units will be teleported next to the second during the attack selection screen.
Maybe a video is more clear:
Capture vidéo du 2024-04-10 17-10-00.webm
Normally, you can't see it because the unit is centered on the screen, but if you place you in a corner, the bug will appear.
It is maybe an old bug, but I don't found it in the issue tracker.
Steps to reproduce the behavior
Expected behavior
Normally, the unit will not move until the attack selection is complete.
Additional context
No response
The text was updated successfully, but these errors were encountered: