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Nintendo RVL-CNT-01-TR support on Windows #58
Conversation
added product id for Nintendo RVL-CNT-01-TR
Recognize Nintendo RVL-CNT-01-TR devices on Windows
Hi, Thanks for the patch, but could you, please, add that line to the Linux & Mac code too? Even if untested - someone will test it, but it is, IMO, better to have something obviously broken than to have a feature difference like this between platforms without explanation. |
Oh I am excited about this! Yes, please give it a try on Linux and Mac. |
On Fri, Feb 6, 2015 at 4:43 PM, Ryan Pavlik notifications@github.com
I can try to compile it, but I don't have the new Wiimote, so that isn't |
I thought Mac support has already been implemented last year: Not sure about linux, though. For those using Windows, also be aware to connect the devices the right way, otherwise it won't work: |
Any chance of getting this merged? |
That code needs update and needs testing. Unless you are willing to step up and test it, then it is not likely to get merged. Neither me nor Ryan have the affected hardware and there is Mac support to test that neither of us has. |
I just checked and this code is already in master, so this should be closed. |
Are you sure? I have checked and I don't see this in the master. It also needs to be tested for Linux by someone who actually has the -TR type of wiimote. |
https://github.com/rpavlik/wiiuse/blob/master/src/os_win.c#L118 and https://github.com/rpavlik/wiiuse/blob/master/src/wiiuse_internal.h#L172. Note that it is called |
Hmm, I see. That's rather unfortunate naming, because there there are 3 versions of the Wiimote:
Let me see whether I can clean this up |
Best I know, the original + Motion Plus is read the same as the original. |
Yes, it is. Just the name of that constant is misleading and could be confused. |
Added Nintendo RVL-CNT-01-TR support for Windows. Only little changes to recognize the new WiiMotes with their product id. Modifications are tested on Windows, everything seems to work well.