tearen is a 2D multi-platform OpenGL renderer written in C under the BSD license
tearen has the following objectives:
- Be a renderer, and just a renderer
- Be easy to use through a very approachable API
- Be fast by optimizing behind the scenes
- Be platform independent by being OpenGL ES compatible
NOTE: The renderer is in alpha and is not yet suitable for everyday use.
For any queries please get in touch with me at: himself (at) willemthiart.com