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I have found the problem that causes games to crash on iOS 11+. It is a faulty instruction in libcore.a at JitArm64::Init+352 that causes a bad instruction exception, but skipping over it will fix the issue. I currently don't have access to my Mac, but I plan to submit a pull request when I do.
The text was updated successfully, but these errors were encountered:
I have found the problem that causes games to crash on iOS 11+. It is a faulty instruction in libcore.a at JitArm64::Init+352 that causes a bad instruction exception, but skipping over it will fix the issue. I currently don't have access to my Mac, but I plan to submit a pull request when I do.
The text was updated successfully, but these errors were encountered: