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color-stream-rgba32_alpha_applied.html
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color-stream-rgba32_alpha_applied.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Kinect Azure Example</title>
<link rel="stylesheet" href="../assets/vendors/bootstrap-4.3.1-dist/css/bootstrap.css">
<link rel="stylesheet" href="../assets/vendors/bootstrap-4.3.1-dist/css/docs.min.css">
</head>
<body class="container-fluid py-3">
<div class="d-flex align-items-baseline justify-content-between">
<h1 class="bd-title">Color Stream within depth range</h1>
<button onclick="require('electron').remote.getCurrentWebContents().openDevTools()">open dev tools</button>
</div>
<p>
This demo shows the color stream (RGBA32) for pixels in a given depth range. Note that the canvas tag in this demo is resized through css to fit the window. The native image size in this demo is <span id="info">different</span>.
</p>
<canvas id="outputCanvas" class="img-fluid"></canvas>
<script>
{
const KinectAzure = require('kinect-azure');
const kinect = new KinectAzure();
const $info = document.getElementById('info');
const $outputCanvas = document.getElementById('outputCanvas'),
outputCtx = $outputCanvas.getContext('2d');
let outputImageData;
const init = () => {
startKinect();
};
const startKinect = () => {
if(kinect.open()) {
kinect.startCameras({
color_format: KinectAzure.K4A_IMAGE_FORMAT_COLOR_BGRA32,
color_resolution: KinectAzure.K4A_COLOR_RESOLUTION_720P,
depth_mode: KinectAzure.K4A_DEPTH_MODE_WFOV_UNBINNED,
camera_fps: KinectAzure.K4A_FRAMES_PER_SECOND_15,
flip_BGRA_to_RGBA: true,
apply_depth_to_alpha: true,
min_depth:40,
max_depth:2000
});
kinect.startListening((data) => {
$info.textContent = ` ${data.colorImageFrame.width}x${data.colorImageFrame.height}`;
if (!outputImageData && data.colorImageFrame.width > 0) {
$outputCanvas.width = data.colorImageFrame.width;
$outputCanvas.height = data.colorImageFrame.height;
outputImageData = outputCtx.createImageData($outputCanvas.width, $outputCanvas.height);
}
if (outputImageData) {
renderRGBA32ColorFrame(outputCtx, outputImageData, data.colorImageFrame);
}
});
}
};
const renderRGBA32ColorFrame = (ctx, canvasImageData, imageFrame) => {
canvasImageData.data.set(imageFrame.imageData);
ctx.putImageData(canvasImageData, 0, 0);
};
// expose the kinect instance to the window object in this demo app to allow the parent window to close it between sessions
window.kinect = kinect;
init();
}
</script>
</body>
</html>