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BinData

Although there are many golang programs who transfer files into go packages, such as jteeuwen/go-bindata, a-urth/go-bindata, and go-bindata-assetfs, but I still felt not good with them.

So I wrote one myself.

GoDoc

Install

Install the bindata cmd with:

go get github.com/wrfly/bindata

Usage

Usage of ./bindata:
 -dest        path to store go asset files, default is the pkg path
 -pkg         package name [github.com/wrfly/bindata/example/asset]
 -prefix      resource prefix, used for static files in HTTP server [/]
 -src         resource dir
 -with-mod    generate file with its mod info [false]
 -with-time   generate file with its time info [false]

Generate embedded data

For example, if you want to generate a asset package, who's path is github.com/wrfly/bindata/example/asset, the resource files are located in resource/ directory, then yoy can use the command below:

bindata -pkg github.com/wrfly/bindata/example/asset \
    -src "resource/"

After execute the command:

$ ls $GOPATH/src/github.com/wrfly/bindata/example/asset
asset.go  bindata.go

And now, you can use this asset package with:

package main

import (
    "net/http"

    "github.com/wrfly/bindata/example/asset"
)

func main() {
    http.HandleFunc("/", asset.Handler)
    http.ListenAndServe(":8080", nil)
}

Look at the example folder for more details and usage examples.

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Conver regular files into a single golang package

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