New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Event utilities]Integer/BooleanSequencer #768
Closed
Closed
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
andreasplesch
changed the title
Integer/BooleanSequencer node implementations
[Event utilities]Integer/BooleanSequencer
Sep 18, 2017
Since these are new files in a new component, they need to be added in a new EventUtilities component to tools/packages.json for building. |
moved to #770 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
These are implementations of the abstract X3DSequencerNode, the IntegerSequencer, and BooleanSequencer implementations, which are part of the Event Utilities component.
The implementation is based on the X3DInterpolatorNode code.
https://x3dom-sequencers.glitch.me/ and
https://x3dom-sequencers-next.glitch.me/
exercise these nodes.