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Releases: xan1242/NFSU-XtendedInput

2.7

29 Jan 19:42
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  • Added Windows 7 compatible builds - these builds utilize the XInput 9.1.0 library and are built without extra instruction sets. Should work on old machines! Refer to the README in the root of the repository for more info!

2.6

15 Jan 17:25
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2.6
  • Fix Windows 11 VK_NULL polling - on Windows 11 it's a floating bit so it can randomly go high. Ignoring it fixes the issues with inputs getting stuck.

2.5

03 Oct 23:17
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2.5
  • [NFS Underground] - implemented FE configuration menu - you can now rebind buttons from within the game menu. Refer to README for more info.
  • [All] - implemented DigitalDownAnalog for DigitalDown actions over analog sticks

2.4

02 Oct 21:01
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2.4
  • Implemented a custom steering handler
  • You can now assign separate buttons and axis for steering input
  • Steering is read at a higher resolution than what the game does natively for the 16-bit axis (previously only 8-bit)

2.3

30 Sep 18:00
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2.3
  • Fixed bugged mapping of throttle and brake on digital buttons for gamepads
  • Backported deadzones from NFS_XtendedInput
  • Implemented LB/RB mapping disambiguation

2.2

09 Apr 08:45
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2.2
  • Added basic support for Underground 2
  • Minor bugfixes done during porting process

2.1

07 Apr 14:05
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2.1
  • Added a "Controller" options disabler - it crashes the game currently so it's best to keep it off limits

Version 2.0

05 Apr 23:36
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  • Hooked event scanners instead
  • Now you can assign every single event to a key
  • Console version feature parity
  • Do not enter or attempt to use the ingame controller settings, they will crash the game

First release

02 Apr 20:16
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1.0

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