Skip to content

Rev 0.4.0

Compare
Choose a tag to compare
@xavier150 xavier150 released this 02 Feb 10:21

== Rev 0.4.0 ==

  • UI updated
  • Full addon refactoring
  • New Feature: Ability to specify skeleton asset for SkeletalMesh (Thanks to Salireths!)
  • New Feature: Ability to specify which module (plugin) to import (Thanks to Salireths!)
  • New Feature: SkeletalMesh now supports Armature from constraints
  • New Feature: Support for exporting UV from Geometry Node
  • Fixed: Axis flipping on camera animation can now be disabled
  • Corrected: Extreme UV Scale option moved from addon preferences to object settings
  • Added support for NearClippingPlane in camera export
  • Fixed: Vertex Colors refactored into generic Color Attributes and no longer supported by the addon
  • Fixed: Vertex colors would always be replaced (Thanks to ScrapIO!)
  • Fixed: Mesh LODs did not import vertex color information (Thanks to ScrapIO!)
  • Fixed: Skeleton detection used the wrong prefix
  • Fixed: Copying Cine Cameras returned Regular Cameras
  • Fixed: Crashes when pasting via "Copy Regular Cameras"
  • Fixed: Convert to collision only worked if parent was a Mesh
  • Fixed: StaticSocketsAdd90X option broke non-uniform scale sockets
  • Fixed: Collection static mesh did not use Sub Folder Name
  • Fixed: Socket transformations were not applied to Collection static mesh
  • Fixed: Some collections remained hidden during export and exported files were incorrect