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fixed: audiooutput.normalizelevels is reversed, for now just invert t…
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…he bool, after frodo the setting name will be changed
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bobo1on1 committed Nov 14, 2012
1 parent 37e8e4e commit a743caa
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion xbmc/cores/AudioEngine/Utils/AERemap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -193,7 +193,8 @@ bool CAERemap::Initialize(CAEChannelInfo input, CAEChannelInfo output, bool fina
normalize = true;
else
{
normalize = g_guiSettings.GetBool("audiooutput.normalizelevels");
//FIXME: guisetting is reversed, change the setting name after frodo
normalize = !g_guiSettings.GetBool("audiooutput.normalizelevels");
CLog::Log(LOGDEBUG, "AERemap: Downmix normalization is %s", (normalize ? "enabled" : "disabled"));
}

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