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CGUIDialogSelect: fix focusing list / buttons after 6d34db9900 #17115

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12 changes: 11 additions & 1 deletion xbmc/dialogs/GUIDialogSelect.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -126,7 +126,7 @@ bool CGUIDialogSelect::OnMessage(CGUIMessage& message)
{
if (m_viewControl.HasControl(message.GetControlId()))
{
if (m_vecList->IsEmpty() || m_focusToButton)
if (m_vecList->IsEmpty())
{
if (m_bButtonEnabled)
SET_CONTROL_FOCUS(CONTROL_EXTRA_BUTTON, 0);
Expand Down Expand Up @@ -335,6 +335,16 @@ void CGUIDialogSelect::OnInitWindow()

CGUIDialogBoxBase::OnInitWindow();

// focus one of the buttons if explicitly requested
// ATTENTION: this must be done after calling CGUIDialogBoxBase::OnInitWindow()
if (m_focusToButton)
{
if (m_bButtonEnabled)
SET_CONTROL_FOCUS(CONTROL_EXTRA_BUTTON, 0);
else
SET_CONTROL_FOCUS(CONTROL_CANCEL_BUTTON, 0);
}

// if nothing is selected, select first item
m_viewControl.SetSelectedItem(std::max(GetSelectedItem(), 0));
}
Expand Down