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CasaEngineMonogame

Editor + game engine written in C# .Net 6 and WPF with MonoGame.

Objective:

I developed this engine with the aim of migrating all my game projects to the same engine.

Contributors

You are welcome, you can contact me with GitHub Discussions.

Features

3rd parties

  • Physics : BulletSharp
  • Models & animations: AssimpNET

Getting started (Windows)

  1. Download and install Visual Studio 2022 and NET 6

  2. Clone the repository:

git clone https://github.com/xcasadio/CasaEngineMonogame.git
  1. Launch the editor

    • Select DebugEditor or ReleaseEditor in the configuration Manager
    • Select the EditorWpf project as startup project
    • Compile and launch
  2. Launch a demo

    • Select Debug or Release in the configuration Manager
    • Select the RPGDemo or DemosGame project as startup project
    • Compile and launch

Screenshots

Editor Sprite Editor Demo physics 2d Demo physics 3d

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Editor + game engine written in C# with MonoGame

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