Skip to content
View xdegtyarev's full-sized avatar
🧊
🧊
Block or Report

Block or report xdegtyarev

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
xdegtyarev/README.md

Hi there

My name is Alexander Degtyarev. I’ve been in the industry for 13+ years, mostly doing mobile, PC and console games, but also spent some time working on computer vision, machine learning, industrial simulations and synthetic data generation. While dealing with a large variety of real-time 3D applications, I learned a lot about platform-specific and general performance optimizations, graphics programming, building custom tools, setting up pipelines for artists, designing and building large complex solutions from scratch, supporting LiveOps projects and starting new.

Contact: 📫 Email 💼 LinkedIn 🌐 WebpageCV

Popular repositories Loading

  1. bsuir bsuir Public

    bsuir

    C++ 2 1

  2. shader-profiler-ios shader-profiler-ios Public

    Tiny fragment/vert shader profiler for iOs.

    Objective-C

  3. crittercism-unity-ios crittercism-unity-ios Public

    Forked from crittercism/crittercism-unity-ios

    Unity Plugin for Crittercism iOS Crash Reporting

    Objective-C++

  4. OmniSharpSublime OmniSharpSublime Public

    Forked from OmniSharp/omnisharp-sublime

    C# IDE Plugin for Sublime Text 3

    Python

  5. sublime-config sublime-config Public

    Snapshot of sublime text settings, I use to work with Unity3d, C#, html, css and other technologies.

    ShaderLab

  6. ld33 ld33 Public

    card battler with kaomoji monsters for ld33

    C#