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This reverts commit 0be78d7.
@@ -307,15 +309,17 @@ void viewer::draw_landmarks() { | |||
return; | |||
} | |||
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glPointSize(point_size_ * *menu_lm_size_); | |||
glColor3fv(cs_.local_lm_.data()); | |||
glPointSize(point_size_ * *menu_lm_size_ * 2); |
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Now that there's no distinction in color, make local landmarks larger.
@reunanen |
@shinsumicco I can't see any practical difference in the time required for tracking:
(All else equal. Using the I also profiled the CPU usage (using Visual Studio, not Google Perf Tools), and the lines changed in this PR were not really highlighted in any way. |
@reunanen Excited for this PR to be merged. Thanks for working on it. |
I don't think the color appear correctly in the Socket viewer though. |
@nickponline You are right, the Socket viewer hasn't been touched. Want to contribute, if you are using it? Because I'm not. |
@shinsumicco Sure, merged. |
To address #149, keep color information related to point cloud points.
Mostly work by @vwvw – I'm just jumping in, because he's busy.