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A system for running games using various 2d6-based role-playing games, specifically with the Cepheus Engine Core Rules and similar systems. <br/>This Product is derived from the Traveller System Reference Document and other Open Gaming Content made available by the Open Gaming License, and does not contain closed content from products published …

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xdy/twodsix-foundryvtt

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A Foundry VTT system for running games using various 2d6-based role-playing games, specifically those based on the Cepheus Engine.

Install by either searching for Twodsix in in FoundryVTT's Game Systems tab and clicking Install or by clicking the 'Install System' button in that tab and entering the following as the Manifest URL: https://github.com/xdy/twodsix-foundryvtt/releases/latest/download/system.json

TAKE A BACKUP before you switch from any 1.x or 2.x version of Twodsix to a Twodsix 3.x or 4.x version, as that requires Foundry v11. The conversion to v11 is one-way. The only way to go back is to restore a backup.

In play - using a number of Foundry modules - it can look something like this:

Screenshot 2023-05-26 at 12 18 03 PM

It is compatible with the core rules of Cepheus Engine, but the intention is to make it flexible enough to play other 2d6 rules variants.

System settings and compendiums are available that make it compatible with Cepheus Light, Cepheus Faster Than Light, Cepheus Atom, Cepheus Quantum and to some extent Barbaric!. (See the wiki for more information on how to set up Twodsix.)

Due to licensing restrictions the user will themselves have to fill compendiums for other variants with skills, items, etc.

This system may eventually claim compatibility with other specific rules sets once it:

  • actually has said compatibility
  • actually has the license to do so

See docs.md for documentation, check the wiki or ask on Discord.

The Programmer's Mantra

It is by caffeine alone I set my mind in motion
It is by the beans of Java that thoughts acquire speed
The hands acquire shakes
The shakes become a warning
It is by caffeine alone I set my mind in motion

Patch Notes:

See CHANGELOG.md

Contributing

See CONTRIBUTING.md and CONTRIBUTORS.md

Licenses

Project Licensing:

  • Everything in this project that is not covered by one of the following license exceptions is licensed under the Apache License v2 (see LICENSE).

Content Usage and Licensing:

  • Game system information and mechanics are licensed under the Open Game License, see OpenGameLicense.md for details.
  • Note:
  • This Product is derived from the Traveller System Reference Document and other Open Gaming Content made available by the Open Gaming License, and does not contain closed content from products published by either Mongoose Publishing or Far Future Enterprises (except for the limited inclusion of Classic Traveller rules, by permission). This Product is not affiliated with either Mongoose Publishing or Far Future Enterprises, and it makes no claim to or challenge to any trademarks held by either entity. The use of the Traveller System Reference Document does not convey the endorsement of this Product by either Mongoose Publishing or Far Future Enterprises as a product of either of their product lines.
  • Cepheus Engine and Samardan Press:tm: are the trademarks of Jason "Flynn" Kemp; I am not affiliated with Jason "Flynn" Kemp or Samardan Press:tm:.
  • Cepheus Light and Stellagama Publishing are the trademarks of Stellagama Publishing; I am not affiliated with Stellagama Publishing.
  • Cepheus Faster Than Light and Stellagama Publishing are the trademarks of Stellagama Publishing; I am not affiliated with Stellagama Publishing.
  • Barbaric!, Sword of Cepheus, Cepheus Light, Cepheus Atom, Cepheus Deluxe and Stellagama Publishing are the trademarks of Stellagama Publishing; I am not affiliated with Stellagama Publishing.
  • The Traveller game in all forms is owned by Far Future Enterprises. Copyright 1977 - 2008 Far Future Enterprises. Traveller is a registered trademark of Far Future Enterprises. Far Future permits web sites and fanzines for this game, provided it contains this notice, that Far Future is notified, and subject to a withdrawal of permission on 90 days notice. The contents of this site are for personal, non-commercial use only. Any use of Far Future Enterprises's copyrighted material or trademarks anywhere on this web site and its files should not be viewed as a challenge to those copyrights or trademarks. In addition, any program/articles/file on this site cannot be republished or distributed without the consent of the author who contributed it.
  • Rules for Classic Traveller (i.e. rules contained in the Classic Traveller Book) used with permission from Far Future Enterprises and Mongoose Publishing. Those entities have granted limitted permision for Twodsix to incorporate rules mechanics and not ‘background text/lore’ from Classic Traveller - provided that it is done on a non-comerical basis.

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A system for running games using various 2d6-based role-playing games, specifically with the Cepheus Engine Core Rules and similar systems. <br/>This Product is derived from the Traveller System Reference Document and other Open Gaming Content made available by the Open Gaming License, and does not contain closed content from products published …

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