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README tweaks
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xeolabs committed Oct 24, 2013
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Expand Up @@ -11,14 +11,17 @@ An extensible WebGL-based engine for high-detail 3D visualisation.
## Downloads

* [http://scenejs.org/api/latest/scenejs.js](http://scenejs.org/api/latest/scenejs.js)
* [ZIP archive of plugins](http://scenejs.org/api/latest/plugins.zip)

### Using the Plugins

To keep the core library small, SceneJS dynamically loads it’s non-core functionality from a directory of plugins,
which it loads on-demand from the plugins directory within this GitHub repository.

You can hotlink to this library if you're OK with using the plugins from this repo, however you'll probably want to
serve the library and the plugins yourself.
You can hotlink to this library if you're OK with using the plugins from this repo and don't need any plugins that
provide textures, (because those textures won't load cross-domain).

If that's the case, then
If not, then just do this:

1. get a copy of the library
2. get the [ZIP archive of plugins](http://scenejs.org/api/latest/plugins.zip)
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