An extensible WebGL-based engine for high-detail 3D visualisation.
We now use a private and heavily-modified fork of SceneJS in the BioDigital Human. This repository is no longer being maintained, however we'll keep it around because it still works, and may still provide a useful resource for people learning WebGL and developing their own WebGL-based engines.
If you're looking for a production-ready WebGL engine for your visualization applications, try xeogl, which is based off lessons learned from SceneJS.
With Grunt installed, build the snapshot binaries with:
The snapshot binaries are in
api/latest and are used by the examples.