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WebAssembly in Haskell (Try It)

Life of Game in Wasm

A port from a Rust implementation of Conway's Game of Life.

It's logic of evolution is written in Haskell and compiled to WebAssembly with Asterius. Access the demo page or serve the demo locally, and you can see it has around 60 FPS.

Serving Locally

git clone https://github.com/y-taka-23/wasm-game-of-life.git
cd wasm-game-of-life
make start