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Forts & Citadels #1856
Forts & Citadels #1856
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Add you've probably seen, there's a pr that's been waiting for months regarding forts.
The reason it wasn't merged is primarily because this is to big of a human cheat.
The AI needs to know how to handle forts and citadels, at the very least, and for bonus points where and when to place them.
I added a method
Now I remember why I had this PR on standby for weeks.. 😆 |
A note to be mentioned: "Forts can be constructed on Bananas without removing the jungle." Did we take that into account? |
Correct me if I'm wrong but by Jack's algorithm, the AI will build as many Forts as possible next to the closest city to the enemy, but will not defend other cities (that might also be vulnerable)? |
@RobertGine, it depends what you mean by "the closest city to the enemy". |
Oh. So the AI will throw workers in front of an attacking army? |
I understand what you mean :) |
#2325 adds this, with AI =) |
New tile sprite for Fort and Citadel by @GeneralWadaling