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CSC305

Intro to Computer Graphics | Spring 2019 | Course outline | University of Victoria

Course summary:

Principles of raster image generation. Example of a graphics API. Graphics primitives, data structures. Coordinate systems, affine transformations and viewing of graphical objects. Introduction to rendering including shading models and ray tracing. Introduction to modelling including polygon meshes, subdivision, and parametric curves and surfaces, colour.

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A+ 94%

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Intro to Computer Graphics | Assignments | University of Victoria

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