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Engineering sprite update (#21009)
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* heck

-fireaxe
-firesuit + helmet
-radsuit + helmet
-sigtech coat + hood
-hazard vest
-work boots

* good enough

* i forgor

* even more

-insuls
-tools
-BSRPED

* atmos time

* fix conflict
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SapphicOverload committed Dec 12, 2023
1 parent c3ddbea commit d3e90b8
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Showing 26 changed files with 9 additions and 8 deletions.
2 changes: 1 addition & 1 deletion code/game/objects/items/extinguisher.dm
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Expand Up @@ -55,7 +55,7 @@
name = "advanced fire extinguisher"
desc = "Used to stop thermonuclear fires from spreading inside your engine."
icon_state = "foam_extinguisher0"
//item_state = "foam_extinguisher" needs sprite
item_state = "foam_extinguisher"
max_water = 150
chem_amount = 1
w_class = WEIGHT_CLASS_NORMAL
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14 changes: 7 additions & 7 deletions code/modules/clothing/spacesuits/hardsuit.dm
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Expand Up @@ -262,22 +262,22 @@

//Elder_Atmosian's hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/elder_atmosian
name = "Elder Atmosian Hardsuit Helmet"
name = "Elder Atmosian Firefighter Helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has thermal shielding. This one is made with the toughest and rarest materials available to man."
icon_state = "hardsuit0-flight"
item_state = "flighthelmet"
hardsuit_type = "flight"
icon_state = "hardsuit0-metalh2"
item_state = "hardhat0_atmos"
hardsuit_type = "metalh2"
armor = list(MELEE = 40, BULLET = 35, LASER = 25, ENERGY = 30, BOMB = 100, BIO = 100, RAD = 100, FIRE = 100, ACID = 100, WOUND = 20, ELECTRIC = 100)
heat_protection = HEAD //Uncomment to enable firesuit protection
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = FIRE_PROOF | ACID_PROOF
flags_1 = RAD_PROTECT_CONTENTS_1

/obj/item/clothing/suit/space/hardsuit/elder_atmosian
name = "Elder Atmosian Hardsuit"
name = "Elder Atmosian Firesuit"
desc = "A special suit that protects against hazardous, low pressure environments. Has thermal shielding. This one is made with the toughest and rarest materials available to man."
icon_state = "flightsuit"
item_state = "flightsuit"
icon_state = "metalh2_firesuit"
item_state = "firesuit_atmos"
armor = list(MELEE = 40, BULLET = 35, LASER = 25, ENERGY = 30, BOMB = 100, BIO = 100, RAD = 100, FIRE = 100, ACID = 100, WOUND = 20, ELECTRIC = 100)
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS //Uncomment to enable firesuit protection
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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1 change: 1 addition & 0 deletions code/modules/research/stock_parts.dm
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Expand Up @@ -47,6 +47,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
name = "bluespace rapid part exchange device"
desc = "A version of the RPED that allows for the replacement of parts and scanning from a distance, along with a higher capacity for parts."
icon_state = "BS_RPED"
item_state = "BS_RPED"
w_class = WEIGHT_CLASS_NORMAL
works_from_distance = TRUE
pshoom_or_beepboopblorpzingshadashwoosh = 'sound/items/pshoom.ogg'
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