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cyborgs are no longer convertable by twisted construction #9542

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merged 1 commit into from Sep 1, 2020
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30 changes: 0 additions & 30 deletions code/modules/antagonists/cult/blood_magic.dm
Expand Up @@ -589,36 +589,6 @@
new /obj/item/stack/sheet/runed_metal(T,quantity)
to_chat(user, "<span class='warning'>A dark cloud emanates from you hand and swirls around the plasteel, transforming it into runed metal!</span>")
SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25))
else if(istype(target,/mob/living/silicon/robot))
var/mob/living/silicon/robot/candidate = target
if(candidate.mmi)
user.visible_message("<span class='danger'>A dark cloud emanates from [user]'s hand and swirls around [candidate]!</span>")
playsound(T, 'sound/machines/airlock_alien_prying.ogg', 80, 1)
var/prev_color = candidate.color
candidate.color = "black"
if(do_after(user, 90, target = candidate))
candidate.emp_act(EMP_HEAVY)
var/construct_class = alert(user, "Please choose which type of construct you wish to create.",,"Juggernaut","Wraith","Artificer")
user.visible_message("<span class='danger'>The dark cloud receedes from what was formerly [candidate], revealing a\n [construct_class]!</span>")
switch(construct_class)
if("Juggernaut")
makeNewConstruct(/mob/living/simple_animal/hostile/construct/armored, candidate, user, 0, T)
if("Wraith")
makeNewConstruct(/mob/living/simple_animal/hostile/construct/wraith, candidate, user, 0, T)
if("Artificer")
makeNewConstruct(/mob/living/simple_animal/hostile/construct/builder, candidate, user, 0, T)
SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25))
uses--
candidate.mmi = null
qdel(candidate)
else
candidate.color = prev_color
return
else
uses--
to_chat(user, "<span class='warning'>A dark cloud emanates from you hand and swirls around [candidate] - twisting it into a construct shell!</span>")
new /obj/structure/constructshell(T)
SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25))
else if(istype(target,/obj/machinery/door/airlock))
playsound(T, 'sound/machines/airlockforced.ogg', 50, 1)
do_sparks(5, TRUE, target)
Expand Down