TinaX is a Unity-based framework, simple , complete and delightful, ready to use.
TinaX provides functionality in the form of "Unity packages".
TinaX.Tween
provides a lightweight tween animation library for TinaX Framework.
- Lightweight tween animation library
- Tween animation components that can be used without coding
package name: io.nekonya.tinax.tween
The core function of this library is based on TweenRx (MIT license). You can also directly visit TweenRx's repo to view relevant documents.
using UniRx;
using TinaX.Tween;
Tween.Play(1, 10)
.Subscribe(value =>
{
gameObject1.transform.localPosition = new Vector3(x, 0, 0);
});
We can use components in the editor without coding to achieve tween animation function.
For more usage, please see the document.
Please visit the documentation for installation instructions:Install TinaX
- io.nekonya.tinax.core :
git://github.com/yomunsam/TinaX.Core.git
You can find out how to use the various features of TinaX in the documentation
The following excellent third-party libraries are used in this project:
- TweenRx : (MIT License)Reactive animation utility for Unity.