Server side of the Spacehack game
Client side of the Spacehack game
New logo produced June 2014
Inverse kinematics control library for Phenoptix meArm
Console ducting attachment for Spacehack
SpaceHack - a fast, fun and frantic starship emergency simulator involving control panels, teamwork, shouting, stress and inevitable destruction.
Arduino matrix driver for Spacehack top displays
Top LCD mounting box models for SpaceHack
Eagle designs for spacehack PCBs
York Hackspace LED badges
General A5 Flyer
Sketch for the animated cap badge on a military beret that we use when presenting the SpaceHack game. This runs on an Adafruit Gemma and drives a Neopixel ring and an 8x8 LED matrix.
Eagly library with York Hackspace logo. Two sizes, two versions per size. Silkscreen only and Copper + Silkscreen
A cape for the BeagleBone Black to wire up all the components.
CAD drawings and scripts for generating other CAD drawing of the boxes that the electronics for the space-console games will go in.
Console simulator for the spacehack game
Automatic tool for extracting each layer of an inkscape SVG as a DXF file
Arduino code for controlling the LEDs and buttons on the printer panel from an HP deskjet F2280.
A 3D image of the York Hack space logo ready for printing.
Stuff for the york hackspace