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yukixz committed Apr 2, 2016
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196 changes: 196 additions & 0 deletions .gitignore
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates

# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/

# Visual Studo 2015 cache/options directory
.vs/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

# NUNIT
*.VisualState.xml
TestResult.xml

# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c

*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
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*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
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.builds
*.pidb
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*.scc

# Chutzpah Test files
_Chutzpah*

# Visual C++ cache files
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*.cachefile

# Visual Studio profiler
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# TFS 2012 Local Workspace
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# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# JustCode is a .NET coding addin-in
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# TeamCity is a build add-in
_TeamCity*

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*.dotCover

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# MightyMoose
*.mm.*
AutoTest.Net/

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.sass-cache/

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
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# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
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# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
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# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config

# Windows Azure Build Output
csx/
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# Windows Store app package directory
AppPackages/

# Others
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# RIA/Silverlight projects
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FakesAssemblies/

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27 changes: 27 additions & 0 deletions README.md
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# CQSocketAPI
CoolQ Socket API written in VC++.

## Protocol

### Communication
Server and client communicate by send UDP frame to each others. Fields are joined by one space in a frame.

The server port is 11231 and client is 11232.

### Frame
```
Frame = Prefix (max 256) + Payload (max 32768)
Prefix = 'PrivateMessage' | 'GroupMessage' | 'DiscussMessage'
Received Message Payload:
PrivateMessage = QQ + encoded_text
GroupMessage = GroupID + QQ + encoded_text
GroupMessage = DiscussID + QQ + encoded_text
Send Message Payload:
PrivateMessage = QQ + encoded_text
GroupMessage = GroupID + encoded_text
GroupMessage = DiscussID + encoded_text
encoded_text = base64_encode( GBK_encode( text ) )
```
26 changes: 26 additions & 0 deletions cqsocketapi.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "org.dazzyd.cqsocketapi", "cqsocketapi\cqsocketapi.vcxproj", "{9D36EAFF-6BF0-4BDE-A20C-5BCB92DE79D6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "udpserver", "udpserver\udpserver.vcxproj", "{83EB88B4-0DD8-4E76-8A2E-5AE97BBFB6DB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9D36EAFF-6BF0-4BDE-A20C-5BCB92DE79D6}.Debug|Win32.ActiveCfg = Release|Win32
{9D36EAFF-6BF0-4BDE-A20C-5BCB92DE79D6}.Debug|Win32.Build.0 = Release|Win32
{9D36EAFF-6BF0-4BDE-A20C-5BCB92DE79D6}.Release|Win32.ActiveCfg = Release|Win32
{9D36EAFF-6BF0-4BDE-A20C-5BCB92DE79D6}.Release|Win32.Build.0 = Release|Win32
{83EB88B4-0DD8-4E76-8A2E-5AE97BBFB6DB}.Debug|Win32.ActiveCfg = Debug|Win32
{83EB88B4-0DD8-4E76-8A2E-5AE97BBFB6DB}.Debug|Win32.Build.0 = Debug|Win32
{83EB88B4-0DD8-4E76-8A2E-5AE97BBFB6DB}.Release|Win32.ActiveCfg = Release|Win32
{83EB88B4-0DD8-4E76-8A2E-5AE97BBFB6DB}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
28 changes: 28 additions & 0 deletions cqsocketapi/APIClient.cpp
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#include "stdafx.h"

#include "APIClient.h"
#include "appmain.h"


APIClient::APIClient(void)
{
WSADATA wsa;
WSAStartup(MAKEWORD(1, 1), &wsa);

sock = socket(AF_INET, SOCK_DGRAM, 0);
remoteInfo.sin_family = AF_INET;
remoteInfo.sin_addr.s_addr = inet_addr("127.0.0.1");
remoteInfo.sin_port = htons(API_CLIENT_PORT);
}


APIClient::~APIClient(void)
{
closesocket(sock);
}


void APIClient::send(const char *buffer, const int len)
{
sendto(sock, buffer, len, 0, (sockaddr *)&remoteInfo, sizeof(remoteInfo));
}
14 changes: 14 additions & 0 deletions cqsocketapi/APIClient.h
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#pragma once

#include "winsock2.h"

class APIClient
{
public:
APIClient(void);
~APIClient(void);
void send(const char *buffer, const int len);
private:
SOCKET sock;
struct sockaddr_in remoteInfo;
};
82 changes: 82 additions & 0 deletions cqsocketapi/APIServer.cpp
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#include "stdafx.h"
#include "string.h"
#include "cqp.h"

#include "APIServer.h"
#include "appmain.h"
#include "base64.h"

extern int appAuthCode;


/********
* Message Processer
********/
void prcsPrivateMessage(const char *payload) {
int64_t qq;
char text[FRAME_PAYLOAD_SIZE];
sscanf_s(payload, "%d %[^\n]", &qq, text, sizeof(text));

char decodedText[FRAME_PAYLOAD_SIZE];
Base64decode(decodedText, text);

CQ_sendPrivateMsg(appAuthCode, qq, decodedText);
}

void prcsGroupMessage(const char *payload) {
int64_t group;
char text[FRAME_PAYLOAD_SIZE];
sscanf_s(payload, "%d %[^\n]", &group, text, sizeof(text));

char decodedText[FRAME_PAYLOAD_SIZE];
Base64decode(decodedText, text);

CQ_sendGroupMsg(appAuthCode, group, decodedText);
}


/********
* API Server
********/
APIServer::APIServer(void)
{
WSADATA wsa;
WSAStartup(MAKEWORD(1, 1), &wsa);

localInfo.sin_family = AF_INET;
localInfo.sin_addr.s_addr = INADDR_ANY; // inet_addr("127.0.0.1")
localInfo.sin_port = htons(API_SERVER_PORT);

sock = socket(AF_INET, SOCK_DGRAM, 0);
bind(sock, (sockaddr *)&localInfo, sizeof(localInfo));
}


APIServer::~APIServer(void)
{
closesocket(sock);
}


void APIServer::run()
{
char buffer[FRAME_SIZE];
char prefix[FRAME_PREFIX_SIZE];
char payload[FRAME_PAYLOAD_SIZE];

while (1) {
memset(buffer, 0, sizeof(buffer));
memset(prefix, 0, sizeof(prefix));
memset(payload, 0, sizeof(payload));
if (recv(sock, buffer, sizeof(buffer), 0) != SOCKET_ERROR) {
sscanf_s(buffer, "%s %[^\n]", prefix, sizeof(prefix), payload, sizeof(payload));

if (strcmp(prefix, "PrivateMessage") == 0) {
prcsPrivateMessage(payload);
}
if (strcmp(prefix, "GroupMessage") == 0) {
prcsGroupMessage(payload);
}
}
}
}
15 changes: 15 additions & 0 deletions cqsocketapi/APIServer.h
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#pragma once

#include "winsock2.h"

class APIServer
{
public:
APIServer(void);
~APIServer(void);
void run();
private:
SOCKET sock;
struct sockaddr_in localInfo;
};

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